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Copy pathMMM_MAP01.dbs
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MMM_MAP01.dbs
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type = "Doom Builder Map Settings Configuration";
gameconfig = "Eternity_DoomUDMF.cfg";
strictpatches = 0;
maps
{
MAP01
{
resources
{
resource0
{
type = 0;
location = "E:\\ABSOLUTE POWER\\Doom\\IWADS\\DOOM2.WAD";
option1 = 0;
option2 = 0;
notfortesting = 0;
requiredarchives = "";
}
resource1
{
type = 2;
location = "E:\\ABSOLUTE POWER\\Doom\\DRON12261 Projects\\OTH-My-Random-Stuff\\MMM.pke";
option1 = 0;
option2 = 0;
notfortesting = 0;
requiredarchives = "";
}
}
defaultfloortexture = "FLOOR0_1";
defaultceiltexture = "CEIL1_1";
defaulttoptexture = "STARTAN1";
defaultwalltexture = "STARTAN1";
defaultbottomtexture = "STARTAN1";
custombrightness = 196;
customfloorheight = 0;
customceilheight = 128;
overridefloortexture = false;
overrideceiltexture = false;
overridetoptexture = false;
overridemiddletexture = false;
overridebottomtexture = false;
overridefloorheight = false;
overrideceilheight = false;
overridebrightness = false;
uselongtexturenames = false;
viewpositionx = 101.6574f;
viewpositiony = 90.98463f;
viewscale = 1.0985f;
scriptcompiler = "zdoom_acs.cfg";
grid
{
background = "";
backsource = 0;
backoffsetx = 0;
backoffsety = 0;
backscalex = 100;
backscaley = 100;
gridsize = 32;
gridrotate = 0;
gridoriginx = 0;
gridoriginy = 0;
}
reloadresourceprecommand
{
autocloseonsuccess = true;
exitcodeiserror = true;
stderriserror = true;
}
reloadresourcepostcommand
{
autocloseonsuccess = true;
exitcodeiserror = true;
stderriserror = true;
}
testprecommand
{
autocloseonsuccess = true;
exitcodeiserror = true;
stderriserror = true;
}
testpostcommand
{
autocloseonsuccess = true;
exitcodeiserror = true;
stderriserror = true;
}
}
}