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LEGOFKNG.txt
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LEGOFKNG.txt
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===========================================================================
Advanced engine needed : Designed for DOS Doom, additional features in
modern ports, like lightning in ZDaemon, Zandronum,
Eternity Engine and e.t.c.
Primary purpose : Deathmatch
===========================================================================
Title : Legacy of Kings
Filename : LEGOFKNG.wad
Release date : 08 July 2023
Author : DRON12261
Email Address : [email protected]
Other Files By Author : - Hotel of the Dead (solo release and there is also
a version for 666screts community project)
- Contributor in Tribute Quilt community project
Misc. Author Info : Has a lot of WIP projects, yeaaah...
Description : Inspired by "king1" map
Additional Credits to : - Music by DAR (a.k.a. Davester2296): Buh-Bye Heavy
Lullaby [On Impulse Album]
- OGG version of music was rendered with
RLNDGM.SF2
- Thanks to RastaManGames for compressing OGG file
- Sky texture was taken from 32in24-15_tex-v2.wad
and edited by me (sizes)
- Sky texture version with lightning was edited by
DRON12261
- Thunder sound was taken from Eternity Engine
resources
===========================================================================
* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 2 days
Editor(s) used : SLADE 3, Ultimate Doom Builder, Aseprite, Keppy
MIDI Converter
May Not Run With : Not detected
Tested With : DOS Doom2.exe; Chocolate Doom, Rude Doom, Crispy
Doom, Odamex, ZDaemon, Zandrobum, ZDoom, Eternity
Engine, Woof!, DSDA, Doom Retro and e.t.c.
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.