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Online functionality #18

@drakemj

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@drakemj

First of all, right now I am using an account connected to my email, and the program uses a personal API access token to play games with it. Eventually I want to be using an OAuth2 session instead, which I will need to do some digging around (and we might need a server to host AnotherChess clients and forward their requests through that?)

This will also come with users being able to authenticate using their own Lichess accounts.

For reference:

Using berserk, it handles the board events stream, which sends JSON in this fashion:
image
Corresponding Lichess API page:
image

So guessing we're going to have to do some FEN parsing, which should be handled through the pychess API.

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