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uiControl.h
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uiControl.h
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#ifndef INC_UICONTROL_H
#define INC_UICONTROL_H
#include "ui.h"
class ui;
extern std::string *tCS;//tc string
extern std::string *sView;
extern table *tTimeControl, *tView, *tSettings, *tStatistics, *tTest, *tMainMenu, *tEditorActions, *tSimulatorActions, *tQuit;
extern std::string *sAvSpeed, *sMaxSpeed, *sLimitsSpeed;
extern std::string *sNumberOfVehicles, *sUsedSegments;
void SendUI(ui *sUI);
void ToggleTimeControl();
void ToggleView();
void ToggleSettings();
void ToggleStatistics();
void ToggleTest();
void ToggleQuit();
void UpdateTCS();
//---------------------------------------------------------
//time
void Freeze();
void Unfreeze();
void TimeFreeze();
void TimeNormal();
void MultiplyTime(double k);
void TimeDec1();
void TimeDec2();
void TimeInc1();
void TimeInc2();
//---------------------------------------------------------
void Explore();
void TrackCar();
void ToggleTrackAutoRotation();
//---------------------------------------------------------
//shaders
void ToggleShaders();
//---------------------------------------------------------
void MakeSound();
void ToggleTimeControl();
void ToggleView();
void ToggleSettings();
void ToggleStatistics();
void ToggleTest();
//change main mode
void ModeEditor();
void ModeSimulator();
//change editor mode
void EditorRoads();
void EditorVertexes();
void EditorBuildings();
void EditorRoutes();
void SaveCity();
void ToggleMainMenu();
void QuitProgram();
#endif