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I'm generating colliders from GLTF extras (Blender custom properties). Everything works fine, but it doesn't work when I'm trying to create a collider for a water pool. I need to know if a body is inside the pool, but RapierContext::intersections_with_point ignores that kind of colliders.
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I'm generating colliders from GLTF extras (Blender custom properties). Everything works fine, but it doesn't work when I'm trying to create a collider for a water pool. I need to know if a body is inside the pool, but
RapierContext::intersections_with_point
ignores that kind of colliders.Beta Was this translation helpful? Give feedback.
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