GW is a wrapper for HTML5 game oriented libraries. Test any particular library and make your games!
This project is part of the authors degree final project.
The wiki contains all the project document.
##Launch a game factory
var engine = GW( customModules ); //if no parameter is send, it will use the default modules
engine( gameConfiguration ).then( function( game ) {
... //the game
});
##Extend an existing module
- Create the new folder with:
npm run module -- {module name}
- Read the module docs and implement your solution.
- Copy the tests and make sure it passes all.
- Launch the factory with your module as a parameter
###TODO list
- Lots of things