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input.c
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input.c
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/*
KindlePDFViewer: input abstraction for Lua
Copyright (C) 2011 Hans-Werner Hilse <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "popen-noshell/popen_noshell.h"
#include <err.h>
#include <stdio.h>
#include <signal.h>
#include <fcntl.h>
#include <errno.h>
#include <unistd.h>
#include <stdlib.h>
#include <linux/input.h>
#ifdef EMULATE_READER
#include <SDL.h>
#endif
#include "input.h"
#include <sys/types.h>
#include <sys/wait.h>
#define CODE_IN_SAVER 10000
#define CODE_OUT_SAVER 10001
#define CODE_USB_PLUG_IN 10010
#define CODE_USB_PLUG_OUT 10011
#define CODE_CHARGING 10020
#define CODE_NOT_CHARGING 10021
#define NUM_FDS 4
int inputfds[4] = { -1, -1, -1, -1 };
#ifndef EMULATE_READER
pid_t slider_pid = -1;
struct popen_noshell_pass_to_pclose pclose_arg;
void slider_handler(int sig)
{
/* Kill lipc-wait-event properly on exit */
if(pclose_arg.pid != 0) {
// Be a little more gracious, lipc seems to handle SIGINT properly
kill(pclose_arg.pid, SIGINT);
}
}
#else
int is_in_touch = 0;
static inline void genEmuEvent(lua_State *L, int fd, int type, int code, int value) {
struct input_event input;
input.type = type;
input.code = code;
input.value = value;
gettimeofday(&input.time, NULL);
if(write(fd, &input, sizeof(struct input_event)) == -1) {
luaL_error(L, "Failed to generate emu event.\n");
}
return;
}
#endif
int findFreeFdSlot() {
int i;
for(i=0; i<NUM_FDS; i++) {
if(inputfds[i] == -1) {
return i;
}
}
return -1;
}
static int openInputDevice(lua_State *L) {
const char* inputdevice = luaL_checkstring(L, 1);
#ifndef EMULATE_READER
int fd;
int childpid;
fd = findFreeFdSlot();
if(fd == -1) {
return luaL_error(L, "no free slot for new input device <%s>", inputdevice);
}
if(!strcmp("fake_events", inputdevice)) {
/* special case: the power slider */
int pipefd[2];
pipe(pipefd);
if((childpid = fork()) == -1) {
return luaL_error(L, "cannot fork() slider event listener");
}
if(childpid == 0) {
// We send a SIGTERM to this child on exit, trap it to kill lipc properly.
signal(SIGTERM, slider_handler);
FILE *fp;
char std_out[256];
int status;
struct input_event ev;
__u16 key_code = 10000;
close(pipefd[0]);
ev.type = EV_KEY;
ev.code = key_code;
ev.value = 1;
/* listen power slider events (listen for ever for multiple events) */
char *argv[] = {"lipc-wait-event", "-m", "-s", "0", "com.lab126.powerd", "goingToScreenSaver,outOfScreenSaver,charging,notCharging", (char *) NULL};
/* @TODO 07.06 2012 (houqp)
* plugin and out event can only be watched by:
lipc-wait-event com.lab126.hal usbPlugOut,usbPlugIn
*/
fp = popen_noshell("lipc-wait-event", (const char * const *)argv, "r", &pclose_arg, 0);
if (!fp) {
err(EXIT_FAILURE, "popen_noshell()");
}
/* Flush to get rid of buffering issues? */
fflush(fp);
while(fgets(std_out, sizeof(std_out)-1, fp)) {
if(std_out[0] == 'g') {
ev.code = CODE_IN_SAVER;
} else if(std_out[0] == 'o') {
ev.code = CODE_OUT_SAVER;
} else if((std_out[0] == 'u') && (std_out[7] == 'I')) {
ev.code = CODE_USB_PLUG_IN;
} else if((std_out[0] == 'u') && (std_out[7] == 'O')) {
ev.code = CODE_USB_PLUG_OUT;
} else if(std_out[0] == 'c') {
ev.code = CODE_CHARGING;
} else if(std_out[0] == 'n') {
ev.code = CODE_NOT_CHARGING;
} else {
printf("Unrecognized event.\n");
}
/* fill event struct */
gettimeofday(&ev.time, NULL);
/* generate event */
if(write(pipefd[1], &ev, sizeof(struct input_event)) == -1) {
printf("Failed to generate event.\n");
}
}
status = pclose_noshell(&pclose_arg);
if (status == -1) {
err(EXIT_FAILURE, "pclose_noshell()");
} else {
printf("lipc-wait-event exited with status %d.\n", status);
if WIFEXITED(status) {
printf("lipc-wait-event exited normally with status: %d.\n", WEXITSTATUS(status));
}
if WIFSIGNALED(status) {
printf("lipc-wait-event terminated by signal: %d.\n", WTERMSIG(status));
}
}
// We're done, go away :).
_exit(EXIT_SUCCESS);
} else {
close(pipefd[1]);
inputfds[fd] = pipefd[0];
slider_pid = childpid;
}
} else {
inputfds[fd] = open(inputdevice, O_RDONLY | O_NONBLOCK, 0);
if(inputfds[fd] != -1) {
ioctl(inputfds[fd], EVIOCGRAB, 1);
return 0;
} else {
return luaL_error(L, "error opening input device <%s>: %d", inputdevice, errno);
}
}
#else
if(SDL_Init(SDL_INIT_VIDEO) < 0) {
return luaL_error(L, "cannot initialize SDL.");
}
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
/* we only use inputfds[0] in emu mode, because we only have one
* fake device so far. */
inputfds[0] = open(inputdevice, O_RDWR | O_NONBLOCK);
if (inputfds < 0) {
return luaL_error(L, "error opening input device <%s>: %d", inputdevice, errno);
}
#endif
return 0;
}
static int closeInputDevices(lua_State *L) {
int i;
for(i=0; i<NUM_FDS; i++) {
if(inputfds[i] != -1) {
ioctl(inputfds[i], EVIOCGRAB, 0);
close(inputfds[i]);
}
}
#ifndef EMULATE_READER
if(slider_pid != -1) {
/* kill and wait for child process */
kill(slider_pid, SIGTERM);
waitpid(-1, NULL, 0);
}
return 0;
#else
close(inputfds[0]);
SDL_Quit();
return 0;
#endif
}
static int fakeTapInput(lua_State *L) {
#ifndef EMULATE_READER
const char* inputdevice = luaL_checkstring(L, 1);
int x = luaL_checkint(L, 2);
int y = luaL_checkint(L, 3);
int i;
int inputfd = -1;
struct input_event ev;
inputfd = open(inputdevice, O_WRONLY | O_NDELAY);
if (inputfd == NULL) {
return luaL_error(L, "cannot open input device <%s>", inputdevice);
}
if(inputfd != -1) {
gettimeofday(&ev.time, NULL);
ev.type = 3;
ev.code = 57;
ev.value = 0;
write(inputfd, &ev, sizeof(ev));
gettimeofday(&ev.time, NULL);
ev.type = 3;
ev.code = 53;
ev.value = x;
write(inputfd, &ev, sizeof(ev));
gettimeofday(&ev.time, NULL);
ev.type = 3;
ev.code = 54;
ev.value = y;
write(inputfd, &ev, sizeof(ev));
gettimeofday(&ev.time, NULL);
ev.type = 1;
ev.code = 330;
ev.value = 1;
write(inputfd, &ev, sizeof(ev));
gettimeofday(&ev.time, NULL);
ev.type = 1;
ev.code = 325;
ev.value = 1;
write(inputfd, &ev, sizeof(ev));
gettimeofday(&ev.time, NULL);
ev.type = 0;
ev.code = 0;
ev.value = 0;
write(inputfd, &ev, sizeof(ev));
gettimeofday(&ev.time, NULL);
ev.type = 3;
ev.code = 57;
ev.value = -1;
write(inputfd, &ev, sizeof(ev));
gettimeofday(&ev.time, NULL);
ev.type = 1;
ev.code = 330;
ev.value = 0;
write(inputfd, &ev, sizeof(ev));
gettimeofday(&ev.time, NULL);
ev.type = 1;
ev.code = 325;
ev.value = 0;
write(inputfd, &ev, sizeof(ev));
gettimeofday(&ev.time, NULL);
ev.type = 0;
ev.code = 0;
ev.value = 0;
write(inputfd, &ev, sizeof(ev));
}
ioctl(inputfd, EVIOCGRAB, 0);
close(inputfd);
return 0;
#else
return 0;
#endif
}
static inline void set_event_table(lua_State *L, struct input_event input) {
lua_newtable(L);
lua_pushstring(L, "type");
lua_pushinteger(L, (int) input.type);
lua_settable(L, -3);
lua_pushstring(L, "code");
lua_pushinteger(L, (int) input.code);
lua_settable(L, -3);
lua_pushstring(L, "value");
lua_pushinteger(L, (int) input.value);
lua_settable(L, -3);
lua_pushstring(L, "time");
lua_newtable(L);
lua_pushstring(L, "sec");
lua_pushinteger(L, (int) input.time.tv_sec);
lua_settable(L, -3);
lua_pushstring(L, "usec");
lua_pushinteger(L, (int) input.time.tv_usec);
lua_settable(L, -3);
lua_settable(L, -3);
}
static int waitForInput(lua_State *L) {
struct input_event input;
int n;
int usecs = luaL_optint(L, 1, -1); // we check for <0 later
#ifndef EMULATE_READER
fd_set fds;
struct timeval timeout;
int i, num, nfds;
timeout.tv_sec = (usecs/1000000);
timeout.tv_usec = (usecs%1000000);
nfds = 0;
FD_ZERO(&fds);
for(i=0; i<NUM_FDS; i++) {
if(inputfds[i] != -1)
FD_SET(inputfds[i], &fds);
if(inputfds[i] + 1 > nfds)
nfds = inputfds[i] + 1;
}
/* when no value is given as argument, we pass
* NULL to select() for the timeout value, setting no
* timeout at all.
*/
num = select(nfds, &fds, NULL, NULL, (usecs < 0) ? NULL : &timeout);
if (num == 0) {
return luaL_error(L, "Waiting for input failed: timeout\n");
} else if (num < 0) {
return luaL_error(L, "Waiting for input failed: %d\n", errno);
}
for(i=0; i<NUM_FDS; i++) {
if(inputfds[i] != -1 && FD_ISSET(inputfds[i], &fds)) {
n = read(inputfds[i], &input, sizeof(struct input_event));
if(n == sizeof(struct input_event)) {
set_event_table(L, input);
return 1;
}
}
}
#else
SDL_Event event;
while(1) {
/* so far we only use inputfds[0] in emu mode */
n = read(inputfds[0], &input, sizeof(struct input_event));
if(n == sizeof(struct input_event)) {
set_event_table(L, input);
return 1;
}
int ticks = SDL_GetTicks();
if (usecs < 0) {
SDL_WaitEvent(&event);
}
else {
while (SDL_GetTicks()-ticks <= usecs/1000) {
if (SDL_PollEvent(&event)) break;
SDL_Delay(10);
}
if (SDL_GetTicks()-ticks > usecs/1000)
return luaL_error(L, "Waiting for input failed: timeout\n");
}
switch(event.type) {
case SDL_KEYDOWN:
genEmuEvent(L, inputfds[0], EV_KEY, event.key.keysym.scancode, 1);
break;
case SDL_KEYUP:
genEmuEvent(L, inputfds[0], EV_KEY, event.key.keysym.scancode, 0);
break;
case SDL_MOUSEMOTION:
if (is_in_touch) {
if (event.motion.xrel != 0)
genEmuEvent(L, inputfds[0], EV_ABS, ABS_MT_POSITION_X, event.button.x);
if (event.motion.yrel != 0)
genEmuEvent(L, inputfds[0], EV_ABS, ABS_MT_POSITION_Y, event.button.y);
genEmuEvent(L, inputfds[0], EV_SYN, SYN_REPORT, 0);
}
break;
case SDL_MOUSEBUTTONUP:
is_in_touch = 0;
genEmuEvent(L, inputfds[0], EV_ABS, ABS_MT_TRACKING_ID, -1);
genEmuEvent(L, inputfds[0], EV_SYN, SYN_REPORT, 0);
break;
case SDL_MOUSEBUTTONDOWN:
/* use mouse click to simulate single tap */
is_in_touch = 1;
genEmuEvent(L, inputfds[0], EV_ABS, ABS_MT_TRACKING_ID, 0);
genEmuEvent(L, inputfds[0], EV_ABS, ABS_MT_POSITION_X, event.button.x);
genEmuEvent(L, inputfds[0], EV_ABS, ABS_MT_POSITION_Y, event.button.y);
genEmuEvent(L, inputfds[0], EV_SYN, SYN_REPORT, 0);
/*printf("Mouse button %d pressed at (%d,%d)\n",*/
/*event.button.button, event.button.x, event.button.y);*/
break;
case SDL_QUIT:
return luaL_error(L, "application forced to quit");
}
}
#endif
return 0;
}
static const struct luaL_Reg input_func[] = {
{"open", openInputDevice},
{"closeAll", closeInputDevices},
{"waitForEvent", waitForInput},
{"fakeTapInput", fakeTapInput},
{NULL, NULL}
};
int luaopen_input(lua_State *L) {
luaL_register(L, "input", input_func);
return 1;
}