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Yesn't. We would have to keep track of every single plant placed somehow. And since this plugin was primarily made for servers, that have the tick speed set to 0 anyway, we don't really want to waste storage.
With how many plants are stored on bigger maps, we can't really rely on our db either. We would probably do something like the chunk persistent data. But this data will be pretty hard to clear if someone decides to remove the plugin. And then there will be a lot of ghost entries etc.
It is something I may want to look at in the future, but not something that's easy or a high priority.
Hello,
Would it be possible to make it so that when custom plants are installed using /cf, they don't grow even if the randomtickspeed is zero?
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