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In the documentation found here the documentation lists a struct wrapping the class actors.Actor which is not implemented in the go-sdk. The go-sdk implements client and server, but no class actors.Actor
To Reproduce
Go to the page, read the page, attempt to follow the example creating code like:
type ExampleActor struct {
actors.Actor
}
Observe the error: undefined: actors
Expected behavior
The documentation matches the implemented code, and does not implement go classes that cannot be inherited.
The go-sdk implements actor not actors and has no exported member Actor that can be inherited by a struct.
The text was updated successfully, but these errors were encountered:
Describe the bug
In the documentation found here the documentation lists a struct wrapping the class
actors.Actor
which is not implemented in the go-sdk. The go-sdk implements client and server, but no classactors.Actor
To Reproduce
Go to the page, read the page, attempt to follow the example creating code like:
Observe the error:
undefined: actors
Expected behavior
The documentation matches the implemented code, and does not implement go classes that cannot be inherited.
The go-sdk implements
actor
notactors
and has no exported memberActor
that can be inherited by a struct.The text was updated successfully, but these errors were encountered: