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using swiftshader to check against goldens #132

using swiftshader to check against goldens

using swiftshader to check against goldens #132

name: CMake on multiple platforms
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable.
fail-fast: false
matrix:
os: [ubuntu-latest, windows-latest]
build_type: [Release, Debug]
window_backend: [GLFW, SDL3]
gpu_backend: [OpenGL, Vulkan]
c_compiler: [gcc, clang, cl]
include:
- os: windows-latest
c_compiler: cl
cpp_compiler: cl
- os: ubuntu-latest
c_compiler: gcc
cpp_compiler: g++
- os: ubuntu-latest
c_compiler: clang
cpp_compiler: clang++
exclude:
- os: windows-latest
c_compiler: gcc
- os: windows-latest
c_compiler: clang
- os: ubuntu-latest
c_compiler: cl
steps:
- uses: actions/checkout@v4
- name: Install Linux GLFW dependencies
if: runner.os == 'Linux' && matrix.window_backend == 'GLFW'
run: |
sudo apt-get update
sudo apt-get install -y libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev libwayland-dev libxkbcommon-dev libegl1-mesa-dev
- name: Install Linux SDL3 dependencies
if: runner.os == 'Linux' && matrix.window_backend == 'SDL3'
run: |
sudo apt-get update
sudo apt-get install -y libx11-dev libxext-dev libxcursor-dev libxi-dev libxrandr-dev libxss-dev libxtst-dev libwayland-dev libxkbcommon-dev libegl1-mesa-dev libdbus-1-dev
- name: Install Vulkan SDK
if: matrix.gpu_backend == 'Vulkan'
uses: humbletim/setup-vulkan-sdk@v1.2.1
with:
vulkan-query-version: 1.4.341.1
vulkan-components: Vulkan-Headers, Vulkan-Loader, SPIRV-Tools, Glslang
vulkan-use-cache: true
- name: Set reusable strings
id: strings
shell: bash
run: |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
- name: Configure CMake
run: >
cmake -B ${{ steps.strings.outputs.build-output-dir }}
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
-DNOTHOFAGUS_WINDOW_BACKEND=${{ matrix.window_backend }}
-DNOTHOFAGUS_BACKEND_VULKAN=${{ matrix.gpu_backend == 'Vulkan' && 'ON' || 'OFF' }}
-DNOTHOFAGUS_USE_GLSLANG=ON
-S ${{ github.workspace }}
- name: Build
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }}
- name: Test
working-directory: ${{ steps.strings.outputs.build-output-dir }}
run: ctest --build-config ${{ matrix.build_type }}