-
Notifications
You must be signed in to change notification settings - Fork 7
/
Copy pathcantonal_courier.cpp
77 lines (66 loc) · 2.6 KB
/
cantonal_courier.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
/**
* BGL-Flow problem: the solution is to take all the jobs - and constraint the flow given by this jobs to the cost of the tickets.
* The final result will then be the difference between the sum of the reward of all the jobs and the flow of that graph.
* Indeed that flow will correspond to the money spent on tickets - and also to the jobs I've not done because they were not convenient.
**/
#include <iostream>
#include <vector>
#include <algorithm>
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/push_relabel_max_flow.hpp>
typedef boost::adjacency_list_traits<boost::vecS, boost::vecS, boost::directedS> traits;
typedef boost::adjacency_list<boost::vecS, boost::vecS, boost::directedS, boost::no_property, boost::property<boost::edge_capacity_t, long, boost::property<boost::edge_residual_capacity_t, long, boost::property<boost::edge_reverse_t, traits::edge_descriptor>>>> graph;
typedef traits::vertex_descriptor vertex_desc;
typedef traits::edge_descriptor edge_desc;
class edge_adder {
graph &G;
public:
explicit edge_adder(graph &G) : G(G) {}
void add_edge(int from, int to, long capacity) {
auto c_map = boost::get(boost::edge_capacity, G);
auto r_map = boost::get(boost::edge_reverse, G);
const auto e = boost::add_edge(from, to, G).first;
const auto rev_e = boost::add_edge(to, from, G).first;
c_map[e] = capacity;
c_map[rev_e] = 0; // reverse edge has no capacity!
r_map[e] = rev_e;
r_map[rev_e] = e;
}
};
using namespace std;
int main(int argc, char const *argv[]) {
ios_base::sync_with_stdio(false);
cin.tie(0);
int t;
cin >> t;
while(t--) {
int z, j;
cin >> z >> j;
graph g(z+j);
edge_adder adder(g);
const vertex_desc source = boost::add_vertex(g), target = boost::add_vertex(g);
for(int i = 0; i < z; i++) {
int cost;
cin >> cost;
adder.add_edge(i+j, target, cost);
}
vector<int> rewards(j);
int total_reward = 0;
for(int i = 0; i < j; i++) {
cin >> rewards[i];
total_reward += rewards[i];
adder.add_edge(source, i, rewards[i]);
}
for(int i = 0; i < j; i++) {
int N;
cin >> N;
for(int k = 0; k < N; k++) {
int zone;
cin >> zone;
adder.add_edge(i, zone+j, rewards[i]);
}
}
long flow = boost::push_relabel_max_flow(g, source, target);
cout << total_reward-flow << "\n";
}
}