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1 | 1 | // SPDX-License-Identifier: AGPL-3.0-or-later
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2 | 2 | #include "../no2/no2.h"
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3 | 3 |
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4 |
| -INCLUDE_ASM("st/no2_psp/nonmatchings/no2_psp/22BC8", func_pspeu_0925A248); |
| 4 | +// st/no2_psp/data/no2_psp/e_init.data.s |
| 5 | +extern EInit D_pspeu_09266648; |
| 6 | +// st/no2_psp/data/no2_psp/55990.data.s |
| 7 | +extern RECT D_pspeu_0928D028; |
| 8 | + |
| 9 | +void func_pspeu_0925A248(Entity* self) { |
| 10 | + DRAWENV draw; |
| 11 | + RECT rect; |
| 12 | + DR_ENV* dr_env; |
| 13 | + Primitive* prim; |
| 14 | + s32 i; |
| 15 | + s32 primIndex; |
| 16 | + u8 flag; |
| 17 | + |
| 18 | + rect = D_pspeu_0928D028; |
| 19 | + switch (self->step) { |
| 20 | + case 0: |
| 21 | + InitializeEntity(D_pspeu_09266648); |
| 22 | + primIndex = g_api.func_800EDB58(PRIM_GT4, 8); |
| 23 | + if (primIndex != -1) { |
| 24 | + self->flags |= FLAG_HAS_PRIMS; |
| 25 | + self->primIndex = primIndex; |
| 26 | + prim = &g_PrimBuf[primIndex]; |
| 27 | + dr_env = g_api.func_800EDB08((POLY_GT4*)prim); |
| 28 | + if (dr_env == NULL) { |
| 29 | + DestroyEntity(self); |
| 30 | + return; |
| 31 | + } |
| 32 | + prim->type = PRIM_ENV; |
| 33 | + prim->priority = 0x13F; |
| 34 | + prim->drawMode = DRAW_HIDE; |
| 35 | + prim = prim->next; |
| 36 | + dr_env = g_api.func_800EDB08((POLY_GT4*)prim); |
| 37 | + if (dr_env == NULL) { |
| 38 | + DestroyEntity(self); |
| 39 | + return; |
| 40 | + } |
| 41 | + prim->type = PRIM_ENV; |
| 42 | + prim->priority = 0x141; |
| 43 | + prim->drawMode = DRAW_UNK_800; |
| 44 | + prim = prim->next; |
| 45 | + self->ext.prim = (Primitive*)prim; |
| 46 | + while (prim != NULL) { |
| 47 | + prim->drawMode = DRAW_HIDE; |
| 48 | + prim = prim->next; |
| 49 | + } |
| 50 | + return; |
| 51 | + } |
| 52 | + DestroyEntity(self); |
| 53 | + return; |
| 54 | + case 1: |
| 55 | + prim = &g_PrimBuf[self->primIndex]; |
| 56 | + draw = g_CurrentBuffer->draw; |
| 57 | + if (draw.ofs[0] == 0) { |
| 58 | + flag = 0; |
| 59 | + } else { |
| 60 | + flag = 1; |
| 61 | + } |
| 62 | + draw.isbg = 1; |
| 63 | + draw.r0 = 0; |
| 64 | + draw.g0 = 0; |
| 65 | + draw.b0 = 0; |
| 66 | + draw.dtd = 1; |
| 67 | + draw.clip = rect; |
| 68 | + draw.ofs[0] = 0; |
| 69 | + draw.ofs[1] = 0x100; |
| 70 | + dr_env = *(DR_ENV**)&prim->r1; |
| 71 | + SetDrawEnv(dr_env, &draw); |
| 72 | + prim->drawMode = DRAW_DEFAULT; |
| 73 | + prim = prim->next; |
| 74 | + prim = self->ext.prim; |
| 75 | + for (i = 2; i >= 0; i--) { |
| 76 | + prim->type = PRIM_GT4; |
| 77 | + prim->tpage = 0x1110; |
| 78 | + prim->u0 = prim->u2 = 0; |
| 79 | + prim->u1 = prim->u3 = prim->u0 + 0x28; |
| 80 | + prim->v0 = prim->v1 = 0; |
| 81 | + prim->v2 = prim->v3 = prim->v0 + 0x28; |
| 82 | + prim->x0 = prim->x2 = i * 0xA; |
| 83 | + prim->x1 = prim->x3 = prim->x0 + (0x50 - (i * 0x14)); |
| 84 | + prim->y0 = prim->y1 = (i * 0xA) + 0x40; |
| 85 | + prim->y2 = prim->y3 = prim->y0 + (0x50 - (i * 0x14)); |
| 86 | + prim->r0 = prim->g0 = prim->b0 = 0xFF; |
| 87 | + LOW(prim->r1) = LOW(prim->r0); |
| 88 | + LOW(prim->r2) = LOW(prim->r0); |
| 89 | + LOW(prim->r3) = LOW(prim->r0); |
| 90 | + prim->priority = 0x140; |
| 91 | + prim->drawMode = DRAW_TPAGE2 | DRAW_TPAGE | DRAW_TRANSP; |
| 92 | + if (i == 0) { |
| 93 | + prim->drawMode = DRAW_DEFAULT; |
| 94 | + } |
| 95 | + prim->drawMode |= DRAW_COLORS; |
| 96 | + prim = prim->next; |
| 97 | + } |
| 98 | + prim->type = PRIM_GT4; |
| 99 | + prim->tpage = 0x101A; |
| 100 | + prim->clut = 0x15F; |
| 101 | + prim->u0 = prim->u2 = 0x10; |
| 102 | + prim->u1 = prim->u3 = 0x20; |
| 103 | + prim->v0 = prim->v1 = 0xD0; |
| 104 | + prim->v2 = prim->v3 = 0xE0; |
| 105 | + prim->x0 = prim->x2 = 0; |
| 106 | + prim->x1 = prim->x3 = 0x28; |
| 107 | + prim->y0 = prim->y1 = 0; |
| 108 | + prim->y2 = prim->y3 = 0x28; |
| 109 | + prim->r0 = 0x40; |
| 110 | + prim->g0 = 0x38; |
| 111 | + prim->b0 = 0x38; |
| 112 | + LOW(prim->r1) = LOW(prim->r0); |
| 113 | + LOW(prim->r2) = LOW(prim->r0); |
| 114 | + LOW(prim->r3) = LOW(prim->r0); |
| 115 | + prim->priority = 0x140; |
| 116 | + prim->drawMode = DRAW_UNK_40 | DRAW_TPAGE | DRAW_COLORS | DRAW_TRANSP; |
| 117 | + prim = prim->next; |
| 118 | + prim->type = PRIM_GT4; |
| 119 | + prim->tpage = 0x104; |
| 120 | + prim->u0 = prim->u2 = 0x8B; |
| 121 | + prim->u1 = prim->u3 = 0xB3; |
| 122 | + prim->v0 = prim->v1 = 0x37; |
| 123 | + prim->v2 = prim->v3 = 0x5F; |
| 124 | + prim->x0 = prim->x2 = 0; |
| 125 | + prim->x1 = prim->x3 = 0x28; |
| 126 | + prim->y0 = prim->y1 = 0; |
| 127 | + prim->y2 = prim->y3 = 0x28; |
| 128 | + prim->priority = 0x140; |
| 129 | + prim->drawMode = DRAW_DEFAULT; |
| 130 | + prim = prim->next; |
| 131 | + prim->type = PRIM_GT4; |
| 132 | + prim->tpage = 0x1110; |
| 133 | + prim->u0 = prim->u2 = 4; |
| 134 | + prim->u1 = prim->u3 = 0x4C; |
| 135 | + prim->v0 = prim->v1 = 0x44; |
| 136 | + prim->v2 = prim->v3 = 0x8C; |
| 137 | + prim->x0 = prim->x2 = 0x7B; |
| 138 | + prim->x1 = prim->x3 = 0xC3; |
| 139 | + prim->y0 = prim->y1 = 0x27; |
| 140 | + prim->y2 = prim->y3 = 0x6F; |
| 141 | + prim->r0 = 0x20; |
| 142 | + prim->g0 = 0x10; |
| 143 | + prim->b0 = 0x20; |
| 144 | + LOW(prim->r1) = LOW(prim->r0); |
| 145 | + LOW(prim->r2) = LOW(prim->r0); |
| 146 | + LOW(prim->r3) = LOW(prim->r0); |
| 147 | + prim->priority = 0x142; |
| 148 | + prim->drawMode = |
| 149 | + DRAW_UNK_400 | DRAW_TPAGE2 | DRAW_TPAGE | DRAW_COLORS | DRAW_TRANSP; |
| 150 | + return; |
| 151 | + } |
| 152 | +} |
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