A craft-led, shadcn-native component library. Charts, blocks, shaders, and primitives — copy/paste with the shadcn CLI.
Craftled UI sits on top of the shadcn ecosystem. Every primitive is shadcn-style — TSX you own, Tailwind classes you can edit, Radix for the unsexy a11y plumbing. No runtime dependency on a published @craftled/ui package. You install components by URL through the shadcn CLI, and they land in your repo as plain files.
The library is opinionated about taste, not architecture. The atomic primitives (button, card, input, label, separator, skeleton, chart) mirror shadcn's New York style with a few craft-led tweaks. The blocks on top — dashboards, charts, CTAs, testimonials, paper-design shaders — are the value-add: production-ready compositions you can drop into a site in under a minute.
You'll need Bun (or pnpm/npm) and a Tailwind v4 project with the shadcn CLI initialized.
bunx shadcn@latest add https://ui.craftled.com/r/button.jsonEvery component has a registry JSON at ui.craftled.com/r/<name>.json. Block items automatically pull in their primitive registryDependencies (e.g. installing dashboard-finance brings card, chart, and Recharts with it).
bunx shadcn@latest registry add @craftled=https://ui.craftled.com/r/{name}.json
bunx shadcn@latest add @craftled/dashboard-finance
bunx shadcn@latest add @craftled/featured-halftoneEvery component renders standalone at ui.craftled.com/preview/<name> — same component, isolated page, no chrome. Useful for sharing in design reviews.
accordion · button · card · chart · dialog · dropdown-menu · input · label · navigation-menu · separator · skeleton · tabs · tooltip
Drop-in replacements for the shadcn New York equivalents. The Button is opinionated — a layered ring + shadow treatment lifted from production work — but the rest mirror upstream so you can mix and match without surprises. Most are thin wrappers over Radix; chart resolves to shadcn's upstream chart wrapper.
chart-area-gradient— Recharts area chart with gradient fill, themed for both modes.chart-stems— Sparse stem-and-leaf chart for low-density dashboards.
dashboard-finance— KPI cards + a financial chart tile. Drop-in for a Stripe-style overview.dashboard-net-worth— Multi-account net worth view with a stacked area chart.
cta-gradient · cta-newsletter · cta-ebook · cta-app-stack
Production-grade marketing CTAs. Each one ships with a demo that uses real-looking content, not lorem ipsum.
featured-halftone · featured-halftone-dots · featured-dithering · featured-fluted-glass · featured-grain-gradient · featured-mesh-gradient · featured-color-panels · featured-logo-spotlight
WebGL shader blocks via @paper-design/shaders-react. Each one renders an image (or a generative surface, for mesh-gradient / grain-gradient / color-panels) with a real shader pass and exposes the right knobs (intensity, scale, color mix). Use them as hero panels, OG images, or as background atmosphere.
All seven photo + generative shader blocks (everything except featured-logo-spotlight, which composes the mesh-gradient) accept a shared text-overlay API for placing a title on top of the shader:
titleText— string drawn over the shadertitlePosition— one of nine grid positions (top-left/top-center/top-right/center-left/center/center-right/bottom-left/bottom-center/bottom-right), defaults tobottom-lefttitleSize— title font size in px; the eyebrow scales asmax(11, titleSize * 0.4), defaults to30titleColor— optional inline hex color that wins overtitleClassNamevia CSS specificity
navbar— Sticky top navbar with brand mark, center nav using NavigationMenu (flat links + rich icon/description dropdowns), CTA buttons, and a scroll-aware backdrop blur. Mobile menu uses Accordion. Position prop (fixed/absolute/sticky/static) so you can drop it on a real page or showcase it inside a card. Dogfooded as the SiteHeader onui.craftled.com.
featured-event— Highlight reel for events / launches.featured-integrations— Orbit-style logo carousel for ecosystem pages.featured-story— Magazine-style story card with optional link wrapping.annotated-figure— Marketing figure with callouts.testimonial-video— Video thumbnail + quote, with optional play target.carousel-do-dont— Side-by-side do/don't pattern with inline-editable content.
bun install
bun dev # next dev (Turbopack) on http://localhost:3000
bun run build # next build (production)
bun run registry:build # rebuild all /r/*.json registry items
bun run check # ultracite check (biome + opinionated rules)
bun run fix # ultracite fix (auto-fix safe issues)The / route is the gallery, /preview/[name] renders any component standalone with Preview/Code tabs (Shiki dual-theme), and /compose is a kitchen-sink page exercising every primitive together for visual regression checks. Editing a primitive or block hot-reloads everywhere it's used.
/raw/[name] is the no-chrome iframe target for the full-bleed preview shell — its own root layout, no SiteHeader. Don't link to it from docs; it exists for the iframe.
- Drop your source at
registry/new-york/blocks/<name>/<name>.tsx. - Add a sibling
<name>.demo.tsxexporting a default demo composition. - Register it in
registry.jsonwithregistryDependenciesfor any shadcn primitives you reuse. bun run registry:build→ preview at/preview/<name>.
- Next.js 16 App Router + Turbopack
- React 19.2
- Tailwind CSS v4 (CSS-first, oklch, container queries)
- shadcn CLI for distribution
- Radix UI primitives where needed
- Recharts 3 for charts
- paper-design/shaders-react for shader blocks
- Bun as runtime + package manager
- Biome v2 + Ultracite for lint + format
- TypeScript 6
Craftled UI is shadcn-native, not a fork. We use shadcn's CLI, registry format, and primitives directly. The custom work is:
- Craft-led variants of the atomic primitives where we have an opinion (Button's layered ring, Card's surface treatment).
- Production-quality blocks assembled from those primitives, written to be deleted from your repo when you outgrow them.
Special thanks to @shadcn for the registry pattern that makes any of this possible, Paper Design for the shaders, and Recharts for being the only chart library that survives every React major bump.
The shader blocks emit unhandled rejections in headless browsers without GPU passthrough (Puppeteer / Playwright CI). Real users on any modern desktop or mobile browser are unaffected. See KNOWN_ISSUES.md for details and the planned ShaderErrorBoundary fix.
MIT — use it for anything.
Made with care by Craftled. Issues and PRs welcome at github.com/craftled/ui.