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Glass windows block battle sight vision #12469

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Testmerges

#11075: 'Ticket Panel (Adminhelps & Mentorhelps)' by GeneriedJenelle at commit 4ad8d0cf87
#11902: 'implement pii scrubbing for sentry' by hry-gh at commit 58c75ac93d
#12174: 'Yautja Armor Sets' by realforest2001 at commit 90c66798ed
#10414: 'Port: Harm Intent uses Auto-Fire instead of PB' by MistChristmas at commit d44502d495
#11161: 'Gas trap buff & neuro smoke tweaks' by Diegoflores31 at commit 92b29e6eb0
#12361: 'pride scarfs in loadout' by Detective-Google at commit 6ddcf88cb8
#12322: 'Fort McNeil - (Lowpop) Ground Map' by Steelpoint at commit ce3292659b
#9405: '[s][IDB IGNORE] Pathogen Confluence' by realforest2001 at commit cbf86c88ab
#12140: 'Tyrargo Rift - Various Alterations' by Steelpoint at commit 13c4e6de58
#12159: 'MP Main's Brig Expansion' by antlersss at commit af4aec2748
#12434: 'Attempts to fix runaway explosion recursion' by Drulikar at commit 7389db8843
#12458: 'twitch links migrate to cmdb' by hry-gh at commit 3483036211
#12459: 'Fix: NVGs being fullwhite' by MistChristmas at commit cfd2bb79ac
#12462: 'Fix: Overwatch overlays not being removed' by MistChristmas at commit d6475b578e

Round ID

34814

Description of the bug

The battle sight visor that some specialists and smartgunners get is blocked by glass pane windows. It only returns terrain information beyond.

What's the difference with what should have happened?

The battle sight should still allow the user to see enemies and other entities through glass windows.

How do we reproduce this bug?

  1. Equip a battle sight.
  2. Place a pane-window
  3. Place an enemy behind it
  4. Don't see the enemy

Attached logs

N/A

Additional details

  • Author: antlers
  • Admin: SmellyHippie
  • Note: None

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