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There's an invisible blocker at the southern filtration station around the middle filtration machine that blocks movement for six tiles north of it, into the road.
What's the difference with what should have happened?
Testmerges
#10999: '[DNM] Fix of various plane related issues' by Blundir at commit f85a7153c4
#11075: 'Ticket Panel (Adminhelps & Mentorhelps)' by GeneriedJenelle at commit 4ad8d0cf87
#11902: 'implement pii scrubbing for sentry' by hry-gh at commit 759efb7bd1
#12174: 'Yautja Armor Sets' by realforest2001 at commit 90c66798ed
#12159: 'MP Main's Brig Expansion' by antlersss at commit d95fde7ecd
#10414: 'Port: Harm Intent uses Auto-Fire instead of PB' by MistChristmas at commit c70b0ced36
#10541: '[TM v.1.0] Warrior "Bulwark" Strain. (Feedback link in PR description)' by Venuska1117 at commit 4c0a19564b
#11161: 'Gas trap buff & neuro smoke tweaks' by Diegoflores31 at commit 92b29e6eb0
#12361: 'pride scarfs in loadout' by Detective-Google at commit fc34cdf9fe
#12166: 'Combination of all active Major Map PRs [MDB Ignore] [DO NOT MERGE]' by Steelpoint at commit b74826740b
Round ID
34532
Description of the bug
There's an invisible blocker at the southern filtration station around the middle filtration machine that blocks movement for six tiles north of it, into the road.
What's the difference with what should have happened?
It should not do this.
How do we reproduce this bug?
Load the map, walk into it.
Attached logs
Additional details