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This repository has been archived by the owner on Sep 28, 2024. It is now read-only.
A level with ArrowFloor and just one other, non cell based, object, can cause the gba to crash.
repro:
create a level with ArrowFloor tiles and a single Arrow sign
run the game
crash
now just add a brick or some other object to the level, leaving both arrow floor and sign in place
no longer crashes
Looking at Castle Dash, it looks like arrow floor is being used correctly in Smaghetti. I think this is likely a bug in SMA4 itself.
low priority
playing with this more, it seems like the crash only happens if arrow floor and one non tile based object is in the level. Once you add just one more object, the crash goes away. Levels that will legit be made up of just arrow floor and one thing are going to be extremely rare. Even just having arrow floor plus two arrow signs avoids the crash.
The text was updated successfully, but these errors were encountered:
A level with ArrowFloor and just one other, non cell based, object, can cause the gba to crash.
repro:
crash
no longer crashes
Looking at Castle Dash, it looks like arrow floor is being used correctly in Smaghetti. I think this is likely a bug in SMA4 itself.
low priority
playing with this more, it seems like the crash only happens if arrow floor and one non tile based object is in the level. Once you add just one more object, the crash goes away. Levels that will legit be made up of just arrow floor and one thing are going to be extremely rare. Even just having arrow floor plus two arrow signs avoids the crash.
The text was updated successfully, but these errors were encountered: