From 40dc89b3a51ab9c31bc0c0808f3b64f598a7a43b Mon Sep 17 00:00:00 2001 From: James Date: Thu, 6 Feb 2025 15:06:35 +1100 Subject: [PATCH] Revert "fix(handling-loader): fix broken physics" --- code/components/handling-loader-five/src/HandlingLoader.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/components/handling-loader-five/src/HandlingLoader.cpp b/code/components/handling-loader-five/src/HandlingLoader.cpp index 69974be687..2ea30dbbbf 100644 --- a/code/components/handling-loader-five/src/HandlingLoader.cpp +++ b/code/components/handling-loader-five/src/HandlingLoader.cpp @@ -334,17 +334,17 @@ static void SetHandlingDataInternal(fx::ScriptContext& context, CHandlingData* h switch (member->m_definition->type) { case rage::parMemberType::Float: - setFloatField(handlingChar, offset, context.CheckArgument(3), handlingField); + setFloatField(handlingChar, offset, context.GetArgument(3), handlingField); break; case rage::parMemberType::UInt8: - *(uint8_t*)(handlingChar + offset) = uint8_t(context.CheckArgument(3)); + *(uint8_t*)(handlingChar + offset) = uint8_t(context.GetArgument(3)); break; case rage::parMemberType::UInt32: // every string field (so far) is parsed to an int in memory case rage::parMemberType::String: - setIntField(handlingChar, offset, context.CheckArgument(3), handlingField); + setIntField(handlingChar, offset, context.GetArgument(3), handlingField); break; case rage::parMemberType::Vector3_Padded: