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Description
Mostly a brain dump of things I found weird
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welcome_codenotwelcome_reply(all other reply packets use thex_replynaming -
spellvsskill(should stick with skill I think) -
itemvsbuy_itemsell_itemdrop_itemetc (think we should keep it simple and just useitem) -
baseandsecondaryvsbase_statsandsecondary_status -
NpcType::Trainershould beSkillMaster? -
victimvstarget(victim doesn't really make sense for heal spells -
level_upshould belevel_up_statsin npc packets -
ChestReply server packet could use
Itemrather thanitem_idandremaining_item_amount
Will add more later probably. Ignore until I let you know it's complete :P
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