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README.md

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@@ -9,18 +9,17 @@ The first game, which is currently under development, is an action-adventure tit
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_A work in progress screenshot_
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## Follow the progress
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✍🏻 The [dedicated sub-forum](https://forum.unity.com/forums/open-projects.531/) on the Unity forums is where the Unity team and the whole community discuss and brainstorm ideas.
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🗺 The [roadmap](https://open.codecks.io/unity-open-project-1) is the central location to know what's coming to the game. Also a great way to find tasks to contribute on!
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🎬 The Unity team does bi-weekly livestreams on Unity's [YouTube channel](https://www.youtube.com/c/unity/) (subscribe to be notified). Find the past ones [in this playlist](https://www.youtube.com/playlist?list=PLX2vGYjWbI0S6CnkDm0AwVgA6E6L_vJNf).
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💬 The [#open-projects channel](https://discord.gg/EZBXA4V) on the Official Unity Discord is where collaborators can meet for a quick chat and non-threaded discussion.
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* The [dedicated sub-forum](https://forum.unity.com/forums/open-projects.531/) on the Unity forums is where the Unity team and the whole community discuss and brainstorm ideas.
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* The [roadmap](https://open.codecks.io/unity-open-project-1) is the central location to know what's coming to the game. Also a great way to find tasks to contribute on!
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* The Unity team does bi-weekly livestreams on Unity's [YouTube channel](https://www.youtube.com/c/unity/) (subscribe to be notified). Find the past ones [in this playlist](https://www.youtube.com/playlist?list=PLX2vGYjWbI0S6CnkDm0AwVgA6E6L_vJNf).
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* The [#open-projects channel](https://discord.gg/EZBXA4V) on the Official Unity Discord is where collaborators can meet for a quick chat and non-threaded discussion.
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## Contribute
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We would love to get your contributions into the game! Whether you create code, art, narrative, sounds; whether you feel you are experienced enough or not; there is probably [something](https://open.codecks.io/unity-open-project-1) you can add to it.
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To learn all about contributing, we have [a series of short videos
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🎬](https://www.youtube.com/watch?v=RbSrx0QoTG4&list=PLZplUm29-Z-xOYY9Tw6t3tSIvlbhVhzUn) to get you started with Git and with this project in general.
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In addition to that, make sure you read the [📃 Contribution Guidelines](https://docs.google.com/document/d/1PwBF4yQl69RxvVHZ2m2iiy5pYjd9QO-VcuXWDjB7QwA/edit#). For code style, scene hierarchy, and project organisation standards, read the [📃 Conventions](https://docs.google.com/document/d/1-eUWZ0lWREFu5iH-ggofwnixDDQqalOoT4Yc0NpWR3k/edit) document. And for art contributions, we have the [📃 Art Guidelines](https://docs.google.com/document/d/18zqe31J8EipTiEBZuwzLyG3jH7-5teAOViLEio4uko8/).
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⚠ Please **post on the [forums](https://forum.unity.com/forums/open-projects.531/) and check the [roadmap](https://open.codecks.io/unity-open-project-1) before starting to work on big contributions!**
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To learn all about contributing, we have [a series of short videos](https://www.youtube.com/watch?v=RbSrx0QoTG4&list=PLZplUm29-Z-xOYY9Tw6t3tSIvlbhVhzUn) to get you started with Git and with this project in general.
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In addition to that, make sure you read the [Contribution Guidelines](https://docs.google.com/document/d/1PwBF4yQl69RxvVHZ2m2iiy5pYjd9QO-VcuXWDjB7QwA/edit#). For code style, scene hierarchy, and project organisation standards, read the [Conventions](https://docs.google.com/document/d/1-eUWZ0lWREFu5iH-ggofwnixDDQqalOoT4Yc0NpWR3k/edit) document. And for art contributions, we have the [Art Guidelines](https://docs.google.com/document/d/18zqe31J8EipTiEBZuwzLyG3jH7-5teAOViLEio4uko8/).
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⚠ Please **post on the [forums](https://forum.unity.com/forums/open-projects.531/) and check the [roadmap](https://open.codecks.io/unity-open-project-1) before starting to work on big contributions!**
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If you feel like taking on some **bugs**, check out the [Issues page](https://github.com/UnityTechnologies/open-project-1/issues) on this very repo. In fact, another thing you could help with is by doing some **QA testing**: download the [latest release](https://github.com/UnityTechnologies/open-project-1/releases) of the game, play it, and report issues in the appropriate page. That's also a great way to be part of this project!
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