From ddac9c61192a28b3b6b2f05a44d4cd807b996b4c Mon Sep 17 00:00:00 2001 From: Christen Lofland Date: Mon, 11 Mar 2024 19:39:16 -0500 Subject: [PATCH] No, I say, NO! Top this madness! --- player/player_interaction_controller.gd | 8 -------- 1 file changed, 8 deletions(-) diff --git a/player/player_interaction_controller.gd b/player/player_interaction_controller.gd index 7d1e6cc..6c86a50 100644 --- a/player/player_interaction_controller.gd +++ b/player/player_interaction_controller.gd @@ -19,7 +19,6 @@ const INTERACT_RANGE: float = 200.0 @export var mouse_position: Vector2 var is_local: bool = false -var current_tool: int = 1 var max_hand_distance: float = 25.0 var mouse_left_down: bool var mine_cast: RayCast2D @@ -178,8 +177,6 @@ func de_spawn_placing_item() -> void: func _input(event: InputEvent) -> void: if event is InputEventMouseButton: if event.button_index == 1 and event.is_pressed(): - if !mouse_left_down: - left_mouse_clicked() mouse_left_down = true elif event.button_index == 1 and not event.is_pressed(): mouse_left_down = false @@ -187,11 +184,6 @@ func _input(event: InputEvent) -> void: right_mouse_clicked() -func left_mouse_clicked() -> void: - if current_tool == 1: - pass - - func mine_raycast() -> void: if current_mining_time > mining_speed: current_mining_time = 0.0