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More renaming of popup to pre_game_overlay
Static checks #53: Commit f1c0650 pushed by chrisl8
January 19, 2024 22:09 20s main
January 19, 2024 22:09 20s
Rename the PopUp to Pre-Game Overlay to make it more clear what it does.
Static checks #52: Commit bfe083c pushed by chrisl8
January 19, 2024 22:06 22s main
January 19, 2024 22:06 22s
Spawn to safe location improvements.
Static checks #51: Commit 7761abb pushed by chrisl8
January 19, 2024 04:20 20s main
January 19, 2024 04:20 20s
Prevent errors from whatever is going caused by whatever it is.
Static checks #50: Commit 34ffc29 pushed by chrisl8
January 19, 2024 02:24 23s main
January 19, 2024 02:24 23s
Server will now update the map_edges variable when a player joins, in…
Static checks #49: Commit 63accbb pushed by chrisl8
January 18, 2024 23:23 21s main
January 18, 2024 23:23 21s
Make get_cell_data_at_map_local_position and dependent functions gene…
Static checks #48: Commit 1be616a pushed by chrisl8
January 18, 2024 23:03 21s main
January 18, 2024 23:03 21s
Remove some excess print statements.
Static checks #47: Commit 21c45c4 pushed by chrisl8
January 18, 2024 04:38 22s main
January 18, 2024 04:38 22s
Check player spawn position and find a new one if it is not clear, or…
Static checks #46: Commit 532ab55 pushed by chrisl8
January 18, 2024 04:36 19s main
January 18, 2024 04:36 19s
Save the map size and more functions for converting global coordinate…
Static checks #45: Commit ca2a186 pushed by chrisl8
January 18, 2024 03:56 16s main
January 18, 2024 03:56 16s
Add RPC to remotely force player to a position
Static checks #44: Commit 85931fa pushed by chrisl8
January 18, 2024 01:36 23s main
January 18, 2024 01:36 23s
Use Godot's ##<space> format to document functions so they show up du…
Static checks #43: Commit 26171b4 pushed by chrisl8
January 17, 2024 18:21 23s main
January 17, 2024 18:21 23s
Tweak and expand my functions for getting cell data from map
Static checks #42: Commit 419ab7d pushed by chrisl8
January 17, 2024 18:11 40s main
January 17, 2024 18:11 40s
Finished first attempt at mining particle system - Unusable
Static checks #41: Commit f79b06c pushed by MinntLeaf
January 17, 2024 05:08 21s main
January 17, 2024 05:08 21s
Minor modification to get cell data function
Static checks #40: Commit 13ead7d pushed by MinntLeaf
January 16, 2024 00:29 25s main
January 16, 2024 00:29 25s
Add function to get tile data at position.
Static checks #39: Commit ebcefca pushed by chrisl8
January 16, 2024 00:17 24s main
January 16, 2024 00:17 24s
Random cleanup
Static checks #38: Commit fb85f8e pushed by chrisl8
January 15, 2024 04:38 21s main
January 15, 2024 04:38 21s
Formatting
Static checks #37: Commit 776f1eb pushed by chrisl8
January 15, 2024 04:30 19s main
January 15, 2024 04:30 19s
Fix incorrect types
Static checks #36: Commit 38cf3cb pushed by chrisl8
January 15, 2024 04:20 21s main
January 15, 2024 04:20 21s
Formatting and types
Static checks #35: Commit 0c42035 pushed by chrisl8
January 15, 2024 04:10 23s main
January 15, 2024 04:10 23s
Fixed unable to mine bottom face of tiles
Static checks #34: Commit 22240b8 pushed by MinntLeaf
January 14, 2024 23:39 22s main
January 14, 2024 23:39 22s
Added tile modification particles system
Static checks #33: Commit 7d96640 pushed by MinntLeaf
January 14, 2024 23:35 18s main
January 14, 2024 23:35 18s
Put map controller sync rate limit back.
Static checks #32: Commit a427458 pushed by chrisl8
January 14, 2024 22:20 17s main
January 14, 2024 22:20 17s
New initial map download code and significant "clean up" of MapContro…
Static checks #31: Commit bcdc159 pushed by chrisl8
January 14, 2024 22:18 20s main
January 14, 2024 22:18 20s
Map download improvements.
Static checks #30: Commit c2a586c pushed by chrisl8
January 13, 2024 23:03 23s main
January 13, 2024 23:03 23s
Stream peer testing
Static checks #29: Commit d3e58eb pushed by MinntLeaf
January 13, 2024 19:29 16s main
January 13, 2024 19:29 16s