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WebM を経由して ffmpeg で mp4 にすることで osx でも動くようにしてみた
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/TwitterMVGenerator/ | ||
/audio.wav | ||
/background.png | ||
/Movie/ | ||
/ffmpeg/ | ||
/.vs/ | ||
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/[Ll]ibrary/ | ||
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using System.Collections; | ||
using SFB; | ||
using System; | ||
using System.Collections; | ||
using System.Diagnostics; | ||
using System.IO; | ||
using UnityEngine; | ||
using UnityEngine.UI; | ||
using UTJ.FrameCapturer; | ||
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public class Controller : MonoBehaviour | ||
{ | ||
public static string LastPath { get; set; } | ||
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[SerializeField] | ||
MovieRecorder mp4Recorder; | ||
[SerializeField] | ||
MovieRecorder recorder; | ||
MovieRecorder webMRecorder; | ||
[SerializeField] | ||
RawImage image; | ||
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bool useWebMInsteadOfMp4; | ||
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string rootDirectory; | ||
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string GetFilePath(string relativePathFromRoot) | ||
{ | ||
if (relativePathFromRoot.StartsWith("./")) | ||
{ | ||
relativePathFromRoot = relativePathFromRoot.Substring(2); | ||
} | ||
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return new FileInfo(rootDirectory + relativePathFromRoot).FullName.Replace("\\", "/"); | ||
} | ||
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IEnumerator Start() | ||
{ | ||
rootDirectory = Application.dataPath + "/../"; | ||
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if (Application.platform == RuntimePlatform.OSXEditor || Application.platform == RuntimePlatform.OSXPlayer) | ||
{ | ||
useWebMInsteadOfMp4 = true; | ||
} | ||
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Screen.SetResolution(512, 512, false); | ||
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if (File.Exists("background.png")) | ||
if (Application.platform == RuntimePlatform.OSXPlayer) | ||
{ | ||
var imageWWW = new WWW("file://" + Application.dataPath + "/../background.png"); | ||
// OSX の場合にはアプリが別のパスに隔離されてしまうので問い合わせが必要 | ||
var dir = PlayerPrefs.HasKey("RootDirectory") ? PlayerPrefs.GetString("RootDirectory") : ""; | ||
var paths = StandaloneFileBrowser.OpenFilePanel("audio.wav を選択してください", dir, "wav", false); | ||
if (paths.Length == 0) | ||
{ | ||
Application.Quit(); | ||
yield break; | ||
} | ||
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rootDirectory = Uri.UnescapeDataString(Path.GetDirectoryName(paths[0]).Replace("file:", "") + "/"); | ||
PlayerPrefs.SetString("RootDirectory", rootDirectory); | ||
} | ||
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print("rootDir:" + rootDirectory); | ||
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if (File.Exists(GetFilePath("background.png"))) | ||
{ | ||
print(GetFilePath("background.png")); | ||
var imageWWW = new WWW("file://" + GetFilePath("background.png")); | ||
yield return imageWWW; | ||
image.texture = imageWWW.texture; | ||
} | ||
else if (File.Exists("background.jpg")) | ||
else if (File.Exists(GetFilePath("background.jpg"))) | ||
{ | ||
var imageWWW = new WWW("file://" + Application.dataPath + "/../background.jpg"); | ||
print(GetFilePath("background.jpg")); | ||
var imageWWW = new WWW("file://" + GetFilePath("background.jpg")); | ||
yield return imageWWW; | ||
image.texture = imageWWW.texture; | ||
} | ||
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print(GetFilePath("audio.wav")); | ||
var audiosource = gameObject.AddComponent<AudioSource>(); | ||
var audioWWW = new WWW("file://" + Application.dataPath + "/../audio.wav"); | ||
var audioWWW = new WWW("file://" + GetFilePath("audio.wav")); | ||
yield return audioWWW; | ||
audiosource.clip = audioWWW.GetAudioClip(false); | ||
audiosource.Play(); | ||
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var recorder = mp4Recorder; | ||
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if (useWebMInsteadOfMp4) | ||
{ | ||
recorder = webMRecorder; | ||
} | ||
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recorder.outputDir = new DataPath(GetFilePath("Movie")); | ||
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recorder.BeginRecording(); | ||
print(LastPath); | ||
yield return new WaitWhile(() => audiosource.isPlaying); | ||
recorder.EndRecording(); | ||
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yield return new WaitForSeconds(2f); | ||
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if (useWebMInsteadOfMp4) | ||
{ | ||
var webmPath = "\"" + LastPath + ".webm" + "\""; | ||
var mp4Path = "\"" + LastPath + ".mp4" + "\""; | ||
var exeExtension = Application.platform == RuntimePlatform.WindowsEditor || Application.platform == RuntimePlatform.WindowsPlayer ? ".exe" : ""; | ||
var process = Process.Start(GetFilePath("ffmpeg/ffmpeg" + exeExtension), "-i " + webmPath + " " + mp4Path); | ||
process.WaitForExit(); | ||
File.Delete(LastPath + ".webm"); | ||
} | ||
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Application.Quit(); | ||
} | ||
} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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using System.Linq; | ||
using UnityEditor; | ||
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public static class Build | ||
{ | ||
[MenuItem("File/Build For All Platforms")] | ||
public static void BuildForAllPlatforms() | ||
{ | ||
var scenes = EditorBuildSettings.scenes.Select(s => s.path).ToArray(); | ||
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var winOptions = new BuildPlayerOptions() | ||
{ | ||
locationPathName = "TwitterMVGenerator/win/TwitterMVGenerator.exe", | ||
target = BuildTarget.StandaloneWindows, | ||
options = BuildOptions.None, | ||
scenes = scenes, | ||
}; | ||
BuildPipeline.BuildPlayer(winOptions); | ||
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var osxOptions = new BuildPlayerOptions() | ||
{ | ||
locationPathName = "TwitterMVGenerator/osx/TwitterMVGenerator.app", | ||
target = BuildTarget.StandaloneOSXIntel64, | ||
options = BuildOptions.None, | ||
scenes = scenes, | ||
}; | ||
BuildPipeline.BuildPlayer(osxOptions); | ||
} | ||
} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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namespace SFB { | ||
public interface IStandaloneFileBrowser { | ||
string[] OpenFilePanel(string title, string directory, ExtensionFilter[] extensions, bool multiselect); | ||
string[] OpenFolderPanel(string title, string directory, bool multiselect); | ||
string SaveFilePanel(string title, string directory, string defaultName, ExtensionFilter[] extensions); | ||
} | ||
} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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MIT License | ||
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Copyright (c) 2017 Gökhan Gökçe | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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<?xml version="1.0" encoding="UTF-8"?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
<key>BuildMachineOSBuild</key> | ||
<string>16E195</string> | ||
<key>CFBundleDevelopmentRegion</key> | ||
<string>English</string> | ||
<key>CFBundleExecutable</key> | ||
<string>StandaloneFileBrowser</string> | ||
<key>CFBundleIdentifier</key> | ||
<string>com.gkngkc.sfb</string> | ||
<key>CFBundleInfoDictionaryVersion</key> | ||
<string>6.0</string> | ||
<key>CFBundleName</key> | ||
<string>StandaloneFileBrowser</string> | ||
<key>CFBundlePackageType</key> | ||
<string>BNDL</string> | ||
<key>CFBundleShortVersionString</key> | ||
<string>1.0 </string> | ||
<key>CFBundleSignature</key> | ||
<string>????</string> | ||
<key>CFBundleSupportedPlatforms</key> | ||
<array> | ||
<string>MacOSX</string> | ||
</array> | ||
<key>CFBundleVersion</key> | ||
<string>1.0</string> | ||
<key>CSResourcesFileMapped</key> | ||
<true/> | ||
<key>DTCompiler</key> | ||
<string>com.apple.compilers.llvm.clang.1_0</string> | ||
<key>DTPlatformBuild</key> | ||
<string>8E3004b</string> | ||
<key>DTPlatformVersion</key> | ||
<string>GM</string> | ||
<key>DTSDKBuild</key> | ||
<string>16E185</string> | ||
<key>DTSDKName</key> | ||
<string>macosx10.12</string> | ||
<key>DTXcode</key> | ||
<string>0833</string> | ||
<key>DTXcodeBuild</key> | ||
<string>8E3004b</string> | ||
</dict> | ||
</plist> |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.