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idle_sleep_notifications.c
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// https://developer.apple.com/library/archive/qa/qa1340/_index.html
#include <ctype.h>
#include <stdlib.h>
#include <stdio.h>
#include <mach/mach_port.h>
#include <mach/mach_interface.h>
#include <mach/mach_init.h>
#include <IOKit/pwr_mgt/IOPMLib.h>
#include <IOKit/IOMessage.h>
io_connect_t root_port; // a reference to the Root Power Domain IOService
void
MySleepCallBack( void * refCon, io_service_t service, natural_t messageType, void * messageArgument )
{
(void) service; // Squelch compiler warning of unused variable
(void) refCon; // Squelch compiler warning of unused variable
printf( "messageType %08lx, arg %08lx\n",
(long unsigned int)messageType,
(long unsigned int)messageArgument );
switch ( messageType )
{
case kIOMessageCanSystemSleep:
/* Idle sleep is about to kick in. This message will not be sent for forced sleep.
Applications have a chance to prevent sleep by calling IOCancelPowerChange.
Most applications should not prevent idle sleep.
Power Management waits up to 30 seconds for you to either allow or deny idle
sleep. If you don't acknowledge this power change by calling either
IOAllowPowerChange or IOCancelPowerChange, the system will wait 30
seconds then go to sleep.
*/
//Uncomment to cancel idle sleep
//IOCancelPowerChange( root_port, (long)messageArgument );
// we will allow idle sleep
IOAllowPowerChange( root_port, (long)messageArgument );
break;
case kIOMessageSystemWillSleep:
/* The system WILL go to sleep. If you do not call IOAllowPowerChange or
IOCancelPowerChange to acknowledge this message, sleep will be
delayed by 30 seconds.
NOTE: If you call IOCancelPowerChange to deny sleep it returns
kIOReturnSuccess, however the system WILL still go to sleep.
*/
IOAllowPowerChange( root_port, (long)messageArgument );
break;
case kIOMessageSystemWillPowerOn:
//System has started the wake up process...
break;
case kIOMessageSystemHasPoweredOn:
//System has finished waking up...
break;
default:
break;
}
}
int notify_main( int argc, char **argv )
{
(void) argc; // Squelch compiler warning of unused variable
(void) argv; // Squelch compiler warning of unused variable
// notification port allocated by IORegisterForSystemPower
IONotificationPortRef notifyPortRef;
// notifier object, used to deregister later
io_object_t notifierObject;
// this parameter is passed to the callback
void* refCon = NULL;
// register to receive system sleep notifications
root_port = IORegisterForSystemPower( refCon, ¬ifyPortRef, MySleepCallBack, ¬ifierObject );
if ( root_port == 0 )
{
printf("IORegisterForSystemPower failed\n");
return 1;
}
// add the notification port to the application runloop
CFRunLoopAddSource( CFRunLoopGetCurrent(),
IONotificationPortGetRunLoopSource(notifyPortRef), kCFRunLoopCommonModes );
/* Start the run loop to receive sleep notifications. Don't call CFRunLoopRun if this code
is running on the main thread of a Cocoa or Carbon application. Cocoa and Carbon
manage the main thread's run loop for you as part of their event handling
mechanisms.
*/
CFRunLoopRun();
//Not reached, CFRunLoopRun doesn't return in this case.
return (0);
}