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Normals exported incorrectly on scaled objects #20

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janoc opened this issue Feb 7, 2013 · 0 comments
Open

Normals exported incorrectly on scaled objects #20

janoc opened this issue Feb 7, 2013 · 0 comments

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@janoc
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janoc commented Feb 7, 2013

osgExport seems to ignore the scaling of models in Blender 2.62. If I make a cube, scale it 100x and export, it will display completely black in osgviewer, because normals are incorrect. A workaround is to "bake" scaling transformation into vertices ("apply scaling"), but it would be probably better to fix export of the normals instead.

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