You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The thing is that when I set 'autostart: false' then the options menu appear in the opening, then after pressing the play button the game start and the sound works fine in ios/Apple.
Apparently there is a bug that, when set the option to skip the opening menu, the sound function is not activated in ios/Apple
Indeed, even after tapping the screen it still silence.
This problem appears only on iPhone/iOS when set the autostart to true.
If you do not have an iPhone for testing this issue, you can log in through this website that allows remote connection to real iPhones for tests:
Www.browserstack.com
Hi,
When I set 'autoStart: true' in the script,. i've encouter no sound issue when I try to run a game on an Apple/IOS phone.
The text was updated successfully, but these errors were encountered: