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Releases: broken1arrow/Utility-Library

Added more debug info

14 Aug 20:33

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Added more debug info Pre-release
Pre-release

Added more info, when you get a error while try do updates to the server.

Full Changelog: 0.47...0.48

Database improvments

13 Aug 20:54

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Database improvments Pre-release
Pre-release

Changelog:

  • improve database class, with cleaner methods and improved Javadocs.
  • Improve the security when save data to database and implement real batch update and can use more connections to database to improve the speed.

Full Changelog: 0.46...0.47

Updated database module

11 Aug 07:19

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Pre-release

Changelog:

  • Fix SQLiteException when try use a function it doesn't support.
  • Added #TableRow.of() method to more convenient set the column data.
  • Change so you have to set the boolean to false, when deal with databases that not support MySQL functions.

Full Changelog: 0.45...0.46

Fix issue with file creation

10 Aug 08:36

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Pre-release

changelog:

  • Fixed bug when shall create the single file.

Full Changelog: 0.44...0.45

MenuConfiguration module fixes

04 Aug 15:00

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Pre-release

Changes:

  • Fix a mistake, so you can split up the MenuConfiguration in several files as a option to use a single file.

Improve the yaml module

04 Aug 09:55

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Pre-release

Change the Yaml utility module:

  • Make it more consistent and will remove the option to get both the configuration and file (marked as deprecated).
  • Added option to self set own file to save data to and also the configuration that should be saved.
  • Change the #setData() method so it also save the serialized data and you can self set file to save it too.

Full Changelog: 0.42...0.43

Clone inventory

26 Jul 15:01

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Clone inventory Pre-release
Pre-release

Changelog:

  • clone inventory contents, so it keep the original amount.

Full Changelog: 0.41...0.42

Fixed a bug where the item amount was not set correctly.

26 Jul 14:32

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Changelog:

  • Fixed a bug where the item amount was not set correctly. When two or more players are inside the same inventory and they add more than one item while the shallCheckDuplicates setting is true, it creates duplicate items. When one player leaves, they receive the correct amount of items, but the extra items are not cleared from the inventory.

Full Changelog: 0.40...0.41

corrected spelling and improve command description

24 Jul 20:19

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Changelog:

  • Corrected spelling and other minor mistakes.
  • Corrected the behavior to the description messages to sub-labels and added same thing to the main command. You can now allow players use ? or help after the command. For example /maincommand ? or /maincommand sublabel ? , it will only show message ingame and not execute the command. But only if the last part of the command is either ? or help and the description message is set.

Addressed problem when column name get capitalized

23 Jul 14:05

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Changelog:

  • Resolved the issue were some databases capitalized the column name and not keep your formatting of the column name.

Full Changelog: 0.38...0.39