Releases: broken1arrow/Utility-Library
Releases · broken1arrow/Utility-Library
Added more debug info
Added more info, when you get a error while try do updates to the server.
Full Changelog: 0.47...0.48
Database improvments
Changelog:
- improve database class, with cleaner methods and improved Javadocs.
- Improve the security when save data to database and implement real batch update and can use more connections to database to improve the speed.
Full Changelog: 0.46...0.47
Updated database module
Changelog:
- Fix SQLiteException when try use a function it doesn't support.
- Added #TableRow.of() method to more convenient set the column data.
- Change so you have to set the boolean to false, when deal with databases that not support MySQL functions.
Full Changelog: 0.45...0.46
Fix issue with file creation
MenuConfiguration module fixes
Changes:
- Fix a mistake, so you can split up the MenuConfiguration in several files as a option to use a single file.
Improve the yaml module
Change the Yaml utility module:
- Make it more consistent and will remove the option to get both the configuration and file (marked as deprecated).
- Added option to self set own file to save data to and also the configuration that should be saved.
- Change the #setData() method so it also save the serialized data and you can self set file to save it too.
Full Changelog: 0.42...0.43
Clone inventory
Fixed a bug where the item amount was not set correctly.
Changelog:
- Fixed a bug where the item amount was not set correctly. When two or more players are inside the same inventory and they add more than one item while the shallCheckDuplicates setting is true, it creates duplicate items. When one player leaves, they receive the correct amount of items, but the extra items are not cleared from the inventory.
Full Changelog: 0.40...0.41
corrected spelling and improve command description
Changelog:
- Corrected spelling and other minor mistakes.
- Corrected the behavior to the description messages to sub-labels and added same thing to the main command. You can now allow players use ? or help after the command. For example /maincommand ? or /maincommand sublabel ? , it will only show message ingame and not execute the command. But only if the last part of the command is either ? or help and the description message is set.
Addressed problem when column name get capitalized
Changelog:
- Resolved the issue were some databases capitalized the column name and not keep your formatting of the column name.
Full Changelog: 0.38...0.39