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Optimizations have been made to further improve the overall performance and stability of DOOM Retro.
A bug has been fixed whereby multiple files couldn’t be loaded using DOOM Retro’s WAD launcher.
Improvements have been made to translucent wall textures when the r_dither CVAR is on.
Savegames no longer become corrupted in some instances. Consequently, savegames created using previous versions of DOOM Retro are not compatible with this version.