Releases
v2.3.5
Optimizations have been made to further improve the overall performance and stability of DOOM Retro .
Minor changes have been made to text that is output to the console.
The console is automatically opened at startup when -devparm
is specified on the command-line.
If the vid_scaleapi
CVAR is "opengl"
and the version of the available OpenGL API is less than v2.1, then it will be changed to "direct3d"
instead.
If -cdrom
is specified on the command-line and the r_diskicon
CVAR is on
, the STCDROM
lump will be used instead of the STDISK
lump.
The size of the grid in the automap can now be changed using the am_gridsize
CVAR. It is 128x128
by default.
The last menu item to be selected is now remembered when using the F2 , F3 or F4 keys to display a menu.
Further improvements have been made to make sure objects are lit correctly in all instances.
The music volume is now properly set at startup.
The console now opens and closes at a consistent speed, slowing down as it is almost completely opened.
The title of the currently playing music track, as well as the number of secret sectors, are now displayed in the output of the mapstats
CCMD.
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