diff --git a/releasenotes.md b/releasenotes.md index 4d45b7f0e..aa611a032 100644 --- a/releasenotes.md +++ b/releasenotes.md @@ -67,6 +67,9 @@ * Doesn't cause the status bar to bleed into the player's view while the console is open. * Freezes along with everything else when freeze mode is enabled. * Flying monsters no longer nudge corpses beneath them when the `r_corpses_nudge` CVAR is `on`. +* Scrolling textures are now smoother when the `vid_capfps` CVAR is a value other than `35`. +* The interpolation of moving floors and ceilings is now smoother in some instances when the `vid_capfps` CVAR is a value other than `35`. +* Semi-colons are now parsed correctly when using the `alias` CCMD in the console. ![](https://github.com/bradharding/www.doomretro.com/raw/master/wiki/bigdivider.png)