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Description
Hi, thanks for the great work on this plugin!
I've encountered an issue where "Refresh On Save" option in Cursor doesn't seem to function correctly when used together with this plugin.
Expected Behavior
When I save a script file in the editor, Unity should automatically refresh its Asset Database. This ensures that newly created script files are recognized and indexed by IntelliSense immediately, improving development workflow.
Actual Behavior
With this plugin active, saving files does not trigger a proper asset refresh. As a result, IntelliSense fails to pick up new scripts, unless I manually refresh the project. This makes it a little annoying to work with new files.
Environment
Unity version: 6000.0.41f1
Plugin version: newest version
Cursor version: newest version
OS: Windows 11
Let me know if there's any workaround or fix — happy to help test if needed. Thanks!