Skip to content

Trap doesn't expire if player dies #73

@Chaps79

Description

@Chaps79

Regarding the weakness and slowness trap that can be purchased in the shop: If player dies while affected by the slowness/weakness trap, the effects will not expire. The player is then permanently affected by slow/weakness even after exiting bedwars, logging out, or server restart. Command /effects remove does not work either. The only fix I have discovered is to go back into bedwars, hit the trap, and then let it expire without dying.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions