From c5241b4396171ac462865f2748d5f169989b5228 Mon Sep 17 00:00:00 2001 From: redthing1 Date: Sat, 12 Nov 2022 18:30:10 -0800 Subject: [PATCH] dont use oversampling --- demo/nuidemo/source/app.d | 1 - demo/nuidemo/source/gui_root.d | 3 +-- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/demo/nuidemo/source/app.d b/demo/nuidemo/source/app.d index 2698c1c0..7491d846 100644 --- a/demo/nuidemo/source/app.d +++ b/demo/nuidemo/source/app.d @@ -17,7 +17,6 @@ class Game : Core { this() { sync_render_window_resolution = true; auto_compensate_hidpi = true; - // auto_oversample_hidpi = true; super(WIDTH, HEIGHT, "nuidemo"); } diff --git a/demo/nuidemo/source/gui_root.d b/demo/nuidemo/source/gui_root.d index 7b2a88aa..97bace6d 100644 --- a/demo/nuidemo/source/gui_root.d +++ b/demo/nuidemo/source/gui_root.d @@ -34,8 +34,7 @@ class GuiRoot : Component, Renderable2D, Updatable { bg = ColorToNuklearF(Colors.SKYBLUE); auto ui_font = raylib.LoadFontEx("./res/SourceSansPro-Regular.ttf", UI_FS, null, 0); ctx = InitNuklearEx(ui_font, UI_FS); - // ctx.backend_render_scale = cast(int) (Core.window.scale_dpi * Core.render_oversample); - ctx.backend_render_scale = cast(int)(Core.window.scale_dpi); + ctx.backend_render_scale = cast(int) (Core.window.scale_dpi); // nk_color[nk_style_colors.NK_COLOR_COUNT] table; // table[nk_style_colors.NK_COLOR_TEXT] = nk_rgba(190, 190, 190, 255);