diff --git a/assignments/Pictures - Shortcut.lnk b/assignments/Pictures - Shortcut.lnk
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diff --git a/assignments/index.html b/assignments/index.html
index 2fc751cde..4724f96ab 100644
--- a/assignments/index.html
+++ b/assignments/index.html
@@ -1,17 +1,17 @@
-
-
-
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-
-
-
- JS IV
-
-
-
-
-
-
- JS IV - Check your work in the console!
-
+
+
+
+
+
+
+
+ JS IV
+
+
+
+
+
+
+ JS IV - Check your work in the console!
+
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diff --git a/assignments/lambda-classes.js b/assignments/lambda-classes.js
index 71acfca0e..f9d718298 100644
--- a/assignments/lambda-classes.js
+++ b/assignments/lambda-classes.js
@@ -1 +1,84 @@
-// CODE here for your Lambda Classes
+// CODE here for your Lambda Classes
+class Person {
+ constructor({name, age, location}) {
+ this.name = name;
+ this.age = age;
+ this.location = location;
+ this.speak = function(){
+ console.log(`hello my name ${this.name} and im from ${this.location}.`);
+ }
+ }
+ }
+
+ const Fred = new Person({
+ name: 'Fred',
+ age: 37,
+ location: 'Bedrock'
+ });
+
+Fred.speak();
+
+class instructor extends Person{
+ constructor({name, age, location, specialty, catchphrase, favelanguage}){
+ super({name, age, location})
+ this.specialty;
+ this.catchphrase;
+ this.favelanguage;
+ this.demo = function(subject){
+ console.log(`Today we are learning about ${subject}.`)
+ }
+ this.grade = function(student, subject){
+ console.log(`${student.name} recieved a perfect score on ${subject}`)
+ }
+}
+}
+
+
+const Barney = new instructor({
+ name: 'Barney',
+ age: 35,
+ location:'Bedrock',
+ specialty:'rocksmasher',
+ catchphrase:'heyyyy',
+ favelanguage:'caveman',
+})
+Barney.demo('Rocks')
+Barney.grade(Fred, 'Rocks Test' );
+
+
+class ProjectManagers extends Instructor{
+ constructor(attr){
+ super(attr);
+ this.gradClassName = attr.gradClassName;
+ this.favInstructor = attr.favInstructor;
+ }
+ standUp(channel, meetTime){
+ return `Attention members of ${channel}! Stand up at ${meetTime}.`
+ }
+ debugsCode(student, subject){
+ return `${this.name} debugs ${student}'s code on ${subject}.`
+ }
+}
+const frank = new ProjectManagers({
+ name: "Frank",
+ location: "Texas",
+ age: 36,
+ gradClassName: "CS2",
+ favInstructor: "Linda",
+ channel: "@frank",
+ meetTime: "2:00PM"
+ });
+
+ const flynn = new ProjectManagers({
+ name: "Flynn",
+ location: "New York",
+ age: 31,
+ gradClassName: "CS2",
+ favInstructor: "Mary" ,
+ channel: "@flynn",
+ meetTime: "3:00PM"
+ });
+
+ console.log(frank.standUp("@frankschannel","2:00PM"));
+
+ console.log(flynn.debugsCode("Ramon","C++"));
diff --git a/assignments/prototype-refactor.js b/assignments/prototype-refactor.js
index 91424c9fa..3ae618325 100644
--- a/assignments/prototype-refactor.js
+++ b/assignments/prototype-refactor.js
@@ -1,9 +1,165 @@
-/*
-
-Prototype Refactor
-
-1. Copy and paste your code or the solution from yesterday
-
-2. Your goal is to refactor all of this code to use ES6 Classes. The console.log() statements should still return what is expected of them.
-
-*/
+/*
+Prototype Refactor
+1. Copy and paste your code or the solution from yesterday
+/*
+ === GameObject ===
+ * createdAt
+ * name
+ * dimensions (These represent the character's size in the video game)
+ * destroy() // prototype method that returns: `${this.name} was removed from the game.`
+*/
+// function GameObject(attr){
+// this.createdAt = attr.createdAt,
+// this.name = attr.name,
+// this.dimensions = attr.dimensions
+// }
+// // Prototype Method. Moved out of GameObject function due to memory issues.
+// GameObject.prototype.destroy = function(){
+// return `${this.name} was removed from the game.`;
+// }
+
+class GameObject{
+ constructor(attr){
+ this.createdAt = attr.createdAt;
+ this.name = attr.name;
+ this.dimensions = attr.dimensions;
+ }
+ destroy(){
+ return `${this.name} was removed from the game.`;
+ }
+}
+
+ /*
+ === CharacterStats ===
+ * healthPoints
+ * takeDamage() // prototype method -> returns the string '