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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<ProjectGuid>{0724D23D-2AB8-42E9-AFA9-337D00C4ECA0}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>iOS</RootNamespace>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
<AssemblyName>iOS</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
<DefineConstants>DEBUG;ENABLE_TEST_CLOUD;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchArch>i386</MtouchArch>
<MtouchLink>None</MtouchLink>
<MtouchDebug>true</MtouchDebug>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchFastDev>true</MtouchFastDev>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<Optimize>true</Optimize>
<OutputPath>bin\iPhone\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchArch>ARMv7, ARM64</MtouchArch>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<MtouchFloat32>true</MtouchFloat32>
<CodesignKey>iPhone Developer</CodesignKey>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchArch>i386</MtouchArch>
<MtouchLink>None</MtouchLink>
<CodesignKey>iPhone Developer</CodesignKey>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Debug</OutputPath>
<DefineConstants>DEBUG;ENABLE_TEST_CLOUD;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
<MtouchArch>ARMv7, ARMv7s, ARM64</MtouchArch>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<MtouchDebug>true</MtouchDebug>
<CodesignKey>iPhone Developer</CodesignKey>
<IpaPackageName>
</IpaPackageName>
<DeviceSpecificBuild>true</DeviceSpecificBuild>
<MtouchFloat32>true</MtouchFloat32>
<MtouchExtraArgs>--linkskip=MicroBlink</MtouchExtraArgs>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
<Reference Include="PCLCrypto">
<HintPath>packages\PCLCrypto.2.0.147\lib\xamarinios10\PCLCrypto.dll</HintPath>
</Reference>
<Reference Include="Validation">
<HintPath>packages\Validation.2.4.22\lib\netstandard1.3\Validation.dll</HintPath>
</Reference>
<Reference Include="PInvoke.Windows.Core">
<HintPath>packages\PInvoke.Windows.Core.0.6.6\lib\netstandard2.0\PInvoke.Windows.Core.dll</HintPath>
</Reference>
<Reference Include="PInvoke.Kernel32">
<HintPath>packages\PInvoke.Kernel32.0.6.6\lib\netstandard2.0\PInvoke.Kernel32.dll</HintPath>
</Reference>
<Reference Include="PInvoke.BCrypt">
<HintPath>packages\PInvoke.BCrypt.0.6.6\lib\netstandard1.1\PInvoke.BCrypt.dll</HintPath>
</Reference>
<Reference Include="PInvoke.NCrypt">
<HintPath>packages\PInvoke.NCrypt.0.6.6\lib\netstandard2.0\PInvoke.NCrypt.dll</HintPath>
</Reference>
<Reference Include="System.IO.Compression" />
<Reference Include="System.Net.Http" />
<Reference Include="iOSBinding">
<HintPath>packages\BlinkInput.iOS.Binding.4.3.0\lib\xamarinios10\iOSBinding.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<ImageAsset Include="Resources\Images.xcassets\AppIcons.appiconset\Contents.json" />
</ItemGroup>
<ItemGroup>
<InterfaceDefinition Include="Main.storyboard" />
</ItemGroup>
<ItemGroup>
<None Include="Info.plist" />
<None Include="Entitlements.plist" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Compile Include="Main.cs" />
<Compile Include="AppDelegate.cs" />
<Compile Include="ViewController.cs" />
<Compile Include="ViewController.designer.cs">
<DependentUpon>ViewController.cs</DependentUpon>
</Compile>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
<Import Project="packages\Microsoft.Bcl.Build.1.0.21\build\Microsoft.Bcl.Build.targets" Condition="Exists('packages\Microsoft.Bcl.Build.1.0.21\build\Microsoft.Bcl.Build.targets')" />
<Import Project="packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('packages\NETStandard.Library.2.0.3\build\netstandard2.0\NETStandard.Library.targets')" />
</Project>