- glGetAttribLocation
- glGetBufferParameteriv
- glGetError
- glGetIntegerv
- glGetProgramiv
- glGetShaderiv
- glGetString
- glGetStringi
- glGetTexLevelParameteriv
- glGetUniformLocation
- glActiveTexture
- glBindTexture
- glDeleteTextures
- glGenTextures
- glTexImage2D
- glTexParameterf
- glTexParameteri
- glTexSubImage2D
- glBindFramebuffer
- glCheckFramebufferStatus
- glDeleteFramebuffers
- glFramebufferTexture2D
- glGenFramebuffers
glBlitFramebuffer
- glAttachShader
- glBindAttribLocation
- glCompileShader
- glCreateProgram
- glCreateShader
- glDeleteProgram
- glDeleteShader
- glLinkProgram
- glShaderSource
- glUseProgram
- glBindBuffer
- glBindVertexArray
- glBufferData
- glEnableVertexAttribArray
- glGenBuffers
- glGenVertexArrays
- glMapBuffer
- glUnmapBuffer
- glVertexAttribIPointer
- glVertexAttribPointer
- glBufferSubData
- glMapBufferRange
- glFlushMappedBufferRange
- glCopyBufferSubData
- glBlendFunc
- glBlendFuncSeparate
- glClear
- glClearColor
- glClearDepth
- glColorMask
- glDepthFunc
- glDepthMask
- glDisable
- glEnable
- glPixelStorei
- glViewport
- glUniform1fv
- glUniform1i
- glUniform1iv
- glUniform4fv
- glUniformMatrix4fv
- All glUniform* in OpenGL 3.3
glDrawElements
glGetAttribLocation
glGetBufferParameteriv
glGetError
glGetIntegerv
- glGetProgramiv
- glGetShaderiv
- glGetString
- glGetStringi
glGetTexLevelParameteriv
glGetUniformLocation
- glActiveTexture
- glBindTexture
- glDeleteTextures
- glGenTextures
- glTexImage2D
- glTexParameterf
- glTexParameteri
- glTexSubImage2D
- glBindFramebuffer
- glCheckFramebufferStatus
- glDeleteFramebuffers
- glFramebufferTexture2D
- glGenFramebuffers
- glBlitFramebuffer
- glAttachShader
- glBindAttribLocation
- glCompileShader
- glCreateProgram
- glCreateShader
- glDeleteProgram
- glDeleteShader
- glLinkProgram
- glShaderSource
- glUseProgram
- glBindBuffer
- glBindVertexArray
- glBufferData
- glEnableVertexAttribArray
- glGenBuffers
- glGenVertexArrays
- glMapBuffer
- glUnmapBuffer
- glVertexAttribIPointer
- glVertexAttribPointer
- glBufferSubData
- glMapBufferRange
- glFlushMappedBufferRange
- glCopyBufferSubData
- glBlendFunc
- glBlendFuncSeparate
- glClear
- glClearColor
- glClearDepth
- glColorMask
- glDepthFunc
- glDepthMask
- glDisable
- glEnable
- glPixelStorei
- glViewport
- glUniform1fv
- glUniform1i
- glUniform1iv
- glUniform4fv
- glUniformMatrix4fv
- All glUniform* in OpenGL 3.3
- glDrawElements