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UnityResourceMgr.userprefs
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UnityResourceMgr.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Scripts/Res/ResourceMgr.cs">
<Files>
<File FileName="Assets/Scripts/Res/AssetLoader.cs" Line="2404" Column="5" />
<File FileName="Assets/Scripts/Res/DependBinaryFile.cs" Line="192" Column="16" />
<File FileName="Assets/Scripts/AutoUpdate/HttpClient.cs" Line="1" Column="1" />
<File FileName="Assets/Editor/ABBuild.cs" Line="2242" Column="38" />
<File FileName="Assets/Scripts/Test.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/AutoUpdate/HttpHelper.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/Res/FilePathMgr.cs" Line="168" Column="55" />
<File FileName="Assets/Scripts/Res/ResourceMgr.cs" Line="390" Column="25" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore>
<Breakpoint file="/Users/sheqiong/UnityResourceMgr/Assets/Scripts/Res/DependBinaryFile.cs" line="231" column="1" />
</BreakpointStore>
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>