asdfsd> i'll make it @window in later version
so you can debug properly from ruby
but obvoiusly the situation is that window is set to nil which means the code to set it isn't' working properly
which means you're potentially creating the image in a strange way that somehow skips that code
or
Aaaaah, reading tiles, not image.
ah stupid of me
yeah i didn't think about that case
OK. At least I'm not going mad :)
see if i had made it @window instead of window then you could patch texplay yourself to add support for that
but you cant do that if it's window
stupid me
asdfsd> i'll make it @window in later version
so you can debug properly from ruby
but obvoiusly the situation is that window is set to nil which means the code to set it isn't' working properly
which means you're potentially creating the image in a strange way that somehow skips that code
or
Aaaaah, reading tiles, not image.
ah stupid of me
yeah i didn't think about that case
OK. At least I'm not going mad :)
see if i had made it @window instead of window then you could patch texplay yourself to add support for that
but you cant do that if it's window
stupid me