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Raytrace Could now finish up the benchmark after using -n 2 or any thread above this. #9

@Leon6rd0

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@Leon6rd0

root@03d4b30fc429:/parsec-benchmark# parsecmgmt -a run -p raytrace -i simdev -n 2
[PARSEC] Benchmarks to run: parsec.raytrace

[PARSEC] [========== Running benchmark parsec.raytrace [1] ==========]
[PARSEC] Setting up run directory.
[PARSEC] Unpacking benchmark input 'simdev'.
bunny.obj
[PARSEC] Running 'time /parsec-benchmark/pkgs/apps/raytrace/inst/amd64-linux.gcc/bin/rtview bunny.obj -automove -nthreads 2 -frames 1 -res 16 16':
[PARSEC] [---------- Beginning of output ----------]
this =0x5a3a5a57bd60
PARSEC Benchmark Suite Version 3.0-beta-20120904
initializing LRT ray tracer ...
default BVH builder : binnedalldimssavespace

Options: automove = ;
files = bunny.obj;
frames = 1;
nthreads = 2;
res = [16, 16];

Using memory framebuffer...
Adding obj file: bunny.obj
Using auto camera...
num nodes in scene graph 1
adding 34611 vertices
adding 68941 triangles
finalizing geometry
vertices 34611 (405.598 KB)
triangles 68941 (807.902 KB)
texture coordinates 0 (0 KB)
No materials -> create dummy material
building index
using BVH builder default
build time 0.069449
done
sceneAABB =[[[-0.094639,0.033277,-0.061716,0] ],[[0.061006,0.187415,0.058699,0] ]]
Rendering 1 frames...
-> starting 2 threads...done
Done <-------------------------------------- program ends here and do not close up the benchmark

I am having this issue both on x86 and RISC-V platform.

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