diff --git a/src/LuaEngine/PlayerMethods.h b/src/LuaEngine/PlayerMethods.h
index 0960182626..4c8b644d77 100644
--- a/src/LuaEngine/PlayerMethods.h
+++ b/src/LuaEngine/PlayerMethods.h
@@ -7,6 +7,7 @@
 #ifndef PLAYERMETHODS_H
 #define PLAYERMETHODS_H
 
+#include "Chat.h"
 #include "GameTime.h"
 #include "GossipDef.h"
 
@@ -3803,7 +3804,7 @@ namespace LuaPlayer
     {
         std::string msg = Eluna::CHECKVAL<std::string>(L, 2);
         if (msg.length() > 0)
-            player->GetSession()->SendNotification("%s", msg.c_str());
+            ChatHandler(player->GetSession()).SendNotification("{}", msg);
         return 0;
     }