@@ -182,7 +182,7 @@ async def confirm_and_quit(*, priority, font, **kwargs: Unpack[apg.CommonParams]
182182 apg .quit ()
183183
184184
185- async def title_scene (* , scene_switcher , userdata : UserData , ** kwargs : Unpack [apg .CommonParams ]):
185+ async def title_scene (* , switcher , userdata : UserData , ** kwargs : Unpack [apg .CommonParams ]):
186186 draw_target = kwargs ["draw_target" ]
187187 target_rect = draw_target .get_rect ()
188188 font = userdata .font
@@ -215,7 +215,7 @@ async def title_scene(*, scene_switcher, userdata: UserData, **kwargs: Unpack[ap
215215 images .update (load_images (cur ))
216216 userdata .sounds = load_sounds (cur )
217217 images ["gift" ] = pygame .transform .scale (images ["gift" ], (200 , 200 ))
218- scene_switcher .switch_to (game_scene , FadeTransition ())
218+ switcher .switch_to (game_scene , FadeTransition ())
219219 await apg .sleep_forever ()
220220
221221
@@ -436,7 +436,7 @@ async def game_timer(dest: Rect, *, duration, color=THECOLORS["ivory"], priority
436436 await kwargs ["clock" ].anim_attrs (ctx , stop_angle = start_angle , duration = duration )
437437
438438
439- async def game_scene (* , scene_switcher , userdata : UserData , ** kwargs : Unpack [apg .CommonParams ]):
439+ async def game_scene (* , switcher , userdata : UserData , ** kwargs : Unpack [apg .CommonParams ]):
440440 from random import randint , random
441441 clock = kwargs ["clock" ]
442442 draw_target = kwargs ["draw_target" ]
@@ -468,11 +468,11 @@ async def game_scene(*, scene_switcher, userdata: UserData, **kwargs: Unpack[apg
468468 hole = inactive_holes .pop (randint (0 , len (inactive_holes ) - 1 ))
469469 nursery .start (actions [random () > 0.8 ](score , speed , inactive_holes , hole_size = hole_size , pos = hole , userdata = userdata , ** kwargs ))
470470 userdata .last_game_score = score .value
471- scene_switcher .switch_to (result_scene , FadeTransition (overlay_color = THECOLORS ["white" ], out_duration = 1000 , interval = 1000 , in_duration = 500 ))
471+ switcher .switch_to (result_scene , FadeTransition (overlay_color = THECOLORS ["white" ], out_duration = 1000 , interval = 1000 , in_duration = 500 ))
472472 await apg .sleep_forever ()
473473
474474
475- async def result_scene (* , scene_switcher , userdata : UserData , ** kwargs : Unpack [apg .CommonParams ]):
475+ async def result_scene (* , switcher , userdata : UserData , ** kwargs : Unpack [apg .CommonParams ]):
476476 render = userdata .font .render
477477 draw_target = kwargs ["draw_target" ]
478478 target_rect = draw_target .get_rect ()
@@ -503,7 +503,7 @@ async def result_scene(*, scene_switcher, userdata: UserData, **kwargs: Unpack[a
503503 priority = 0x100 ,
504504 ** kwargs ))
505505 await kwargs ["sdlevent" ].wait (C .MOUSEBUTTONDOWN , priority = 0x100 )
506- scene_switcher .switch_to (title_scene , FadeTransition ())
506+ switcher .switch_to (title_scene , FadeTransition ())
507507 await apg .sleep_forever ()
508508
509509
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