Creating WebGL buffers using three_d::Context methods #414
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Hi there! I need to create a WebGL buffer without using eg.
But Thanks. |
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Replies: 2 comments 3 replies
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Sorry for the late reply. What exactly are you trying to achieve? 🤔 Why do you want to use a three-d Program together with a GL vertex buffer? Right now that's not possible, however, it would be simple to add a method to Program similar to use_raw_texture but it requires a good reason. |
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Nevermind. I now use |
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Sorry for the late reply. What exactly are you trying to achieve? 🤔 Why do you want to use a three-d Program together with a GL vertex buffer? Right now that's not possible, however, it would be simple to add a method to Program similar to use_raw_texture but it requires a good reason.