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Creating WebGL buffers using three_d::Context methods #414

Closed Answered by asny
BladeTransformerLLC asked this question in Q&A
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Sorry for the late reply. What exactly are you trying to achieve? 🤔 Why do you want to use a three-d Program together with a GL vertex buffer? Right now that's not possible, however, it would be simple to add a method to Program similar to use_raw_texture but it requires a good reason.

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@asny
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