The WebGL2 3D engine based on both three.js's math and Unity's system.
- Draw the background color
- Play the animation of rotating cube
- Load GLB
- Play the MMD
- Optimization
- lib
- basis - The mathmetical classes
- components - The implements of usefuls
- cameras - The frustum of view
- colliders - The collision to detect raycasts' hits
- lights - The light source for some materials
- materials - The shaders' container
- meshes - The vertexes and others' container
- physics - The rigidbody and other
- renderer - The controllers for gl
I had set in next.js.
yarn dev