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New mod integration request -> WeaponsTabReborn mod #9

@voult2

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@voult2

Hi Alextd! I've just integrated WeaponsTabReborn mod with BetterPawnControl and guess what, the integration adds loudouts via a new Weapons Tab.

The issue is that GearUpAndGo is obvisouly not integrated with WeaponsTabsReborn and it doesn't cover the JobGivers from this mod as it does for CombatExtended.

I tried doing the intregration myself.

File: JobDriver_GearUpAndGo.cs
image
and then
image

This (new, highlighted) code doesn't work since the targets are non-static.
The target is here: https://github.com/papercrane1001/-1001-WeaponsTabReborn/blob/main/Source/WeaponsTabReborn/WeaponsTabReborn/JobGiver_EquipLoadout.cs

Do you have time to look into this and see if it is simple to add this integration to your mod?

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