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When used together with [First-person Model], the newly added ParCool actions will not be displayed in the first-person view. #461

@MoYuEnder

Description

@MoYuEnder

Summary
Starting from 3.2.1.2 - R, when used together with [First-person Model], the new actions added by [ParCool!] will not be displayed on the first-person model.

Running Environment

  • Minecraft Version: 1.21.1
  • ParCool Version: 3.3.0.2 to 3.4.3.2 (actually starting from 3.2.1.2-R)
  • Forge Version (optional): NeoForge 21.1.213

MOD (Any version): https://modrinth.com/mod/first-person-model

Detail
These actions seem normal to a third-person observer, but the [First-person Model] principle is to render the third-person player model from the first-person perspective.

Therefore, the [ParCool!] actions should logically be displayed as well.
It is known that in 3.4.1.2, the Dodge and Vault actions can be seen, but in later versions, these actions cannot be observed.

In addition, all versions including this one cannot see most of the actions.
However, if you use version [ParCool!] 3.1.0.6-R or an earlier version in the game version 1.20.1 (NF47.1.106), everything will return to normal. Subsequent versions will be the same as version 1.21.1.

However, it is worth noting that version 3.1.0.6-R may also have the issue where the first person cannot observe certain actions (such as Vault). It is known that deleting the config file can restore the functionality.

I guess it might be related to some changes made in version 3.2.1.2-R (it seems that it affected the player's actions in the "Fast Run" mode of [Better Combat]).

But this has greatly impacted the original immersive experience of parkour.

Additional Data
[Normal] 3.1.0.6-R
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[Abnormal] 3.2.1.2-R to 3.4.3.2
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