-
Notifications
You must be signed in to change notification settings - Fork 10
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Plan a section for Engine/Game Features #209
Comments
I think we may begin with adding articles under "Engine" capital header. The amount of documentation there is so low anyway, that it's hard to organize better at the moment. As number of article increases, we may hide them into subsections, similar to the Editor's section. |
Hmm, on the other hand, this section may be called "Game Features" instead. As some of the setup is done in the Editor anyway. |
Currently this is documented in a hidden https://github.com/adventuregamestudio/ags-manual/wiki/_GameFeatures It contains three topics for now, Game, Rooms, Inventory Items. I get the gist of the idea but I am not sure what are the missing things. On the topics of things I think could be documented somewhere but not sure where is how engine draw things, the room layer, camera, viewports, the gui layer, sprite bitmap -> texture, z-order. I also wonder if some game states (like the ones mentioned here) should be listed, or at least the Main Game Loop -> Transition, and the Dialog options (is this it's own loop?). Possibly with pointers to Game Events Order and Blocking Scripts sections. |
Ideally there should be articles about all the main game parts:
Besides these... Other things may include:
|
Finished writing 4 articles: Game, Rooms, Characters and Inventory Items (latter was written by RootBound from forums, but I expanded it further). Things were progressing slowly, but I think these may be useful, so decided to make them visible and added the section to the home page. |
This might have been mentioned before multiple times, but there's a clear lack of "Engine Features" section in the manual. The title could be different. EDIT: "Game features"?
This is the section that should explain what the engine does.
This is all a mere outline, but work has to begin in this direction, because the documentation on these topics is severely lacking or buried somewhere inside tutorial.
The text was updated successfully, but these errors were encountered: