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Problem this feature should fix
It is currently not possible to retrieve GPU timings for each render pass.
Expected solution
We could implement GPU timer queries using OpenGL: glGenQueries, glBeginQuery, and glEndQuery to get GPU time, and display it in the editor, similarly to how we're doing it for the CPU time (Profiler).
The text was updated successfully, but these errors were encountered:
Problem this feature should fix
It is currently not possible to retrieve GPU timings for each render pass.
Expected solution
We could implement GPU timer queries using OpenGL:
glGenQueries
,glBeginQuery
, andglEndQuery
to get GPU time, and display it in the editor, similarly to how we're doing it for the CPU time (Profiler).The text was updated successfully, but these errors were encountered: