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Possible "Convert Vanilla Items" bug #9616

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ThrustVector opened this issue Nov 3, 2023 · 1 comment · May be fixed by #10401 or #9593
Open

Possible "Convert Vanilla Items" bug #9616

ThrustVector opened this issue Nov 3, 2023 · 1 comment · May be fixed by #10401 or #9593
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@ThrustVector
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Mods:

  • Arma 3: 2.14.150957 stable
  • CBA: 3.16.1.231025 stable
  • ACE3: 3.16.1.74 stable

Description:
When transferring a First Aid Kit or Medikit from a supplybox ie. Supply Box [NATO] with Convert Vanilla Items option Enabled the Vanilla Item does not get consumed.

Steps to reproduce:

  1. Load Arma 3 with CBA_A3 and ACE only
  2. In editor, add playable unit and supply box
  3. Add First Aid Kit to supply box
  4. Play scenario and open supply box
  5. Drag First Aid Kit from supply box to uniform.

Expected behavior:
Added to uniform should be one of each [Bandage (Basic), Bandage (Packing), Morphine Autoinjector, Tourniquet (CAT)] and nothing more.

Where did the issue occur?

  • Editor both SP&MP (only tested in Editor)

Log Files:

Additional context:
The First Aid Kit should be consumed in the process but instead also the First Aid Kit appears in the uniform. Moving it back and forth between the supply box and the player gives you infinite medical supplies.

@johnb432
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johnb432 commented Nov 3, 2023

Linked with #8778.


can't remove FirstAidKit.

Interestingly enough, removeItemFromUniform, removeItemFromVest and removeItemFromBackpack can remove those types of FirstAidKit.
removeItems, addItemCargoGlobal, addWeaponCargoGlobal, addMagazineCargoGlobal and addBackpackCargoGlobal cannot however.

@johnb432 johnb432 linked a pull request Jul 28, 2024 that will close this issue
3 tasks
@johnb432 johnb432 added this to the 3.18.2 milestone Oct 12, 2024
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