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bach.pro
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60 lines (54 loc) · 1.22 KB
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TEMPLATE = app
CONFIG += console
CONFIG -= app_bundle
CONFIG -= qt
SOURCES += \
main.c \
machine.c \
vpu/fonts/bmfonts.c \
vpu/render.c \
vpu/text.c \
vpu/tests/test_basiccolours.c \
vpu/tests/test_scroll.c \
vpu/tests/test_genterrain.c \
hal/sdl/hal_init.c \
hal/sdl/hal_timer.c \
hal/sdl/video.c \
hal/sdl/hal_events.c \
lua/lua_iface.c
HEADERS += \
machine.h \
config_master.h \
common/warn.h \
common/macros.h \
vpu/fonts/bmfonts.h \
vpu/backend/render.h \
vpu/backend/video.h \
vpu/colour.h \
vpu/config.h \
vpu/render.h \
vpu/text.h \
vpu/video.h \
vpu/vpu_tests.h \
hal/sdl/hal.h \
hal/sdl/hal_init.h \
hal/sdl/hal_kybdmouse.h \
hal/sdl/hasl_timer.h \
hal/sdl/hal_video_refs.h \
hal/sdl/hal_events.h \
lua/lua_iface.h \
lua/lua_config.h \
cpu/cpu_config.h \
cpu/instructions.h
!win32 {
LIBS += -lSDL -llua
}
# Obviously not great! If somebody on Windows wants to set things up
# so that absolute paths are not used then this should be fixed.
#
win32 {
INCLUDEPATH += J:/SDL-1.2.15/include
LIBS += -LJ:/SDL-1.2.15/lib -lmingw32 -lSDLmain -lSDL -llua
}
OTHER_FILES += \
hal/README