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hashTable.cpp
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941 lines (887 loc) · 17.9 KB
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// CPP program to implement hashing with chaining
#include <iostream>
#include "hashTable.hpp"
#include <cmath>
using namespace std;
node *HashTable::createNode(int key, node *next)
{
node *nw = new node;
nw->key = key;
nw->next = next;
// nw->numb = -1;
return nw;
}
linkedListNode *HashTable::createNodeLL(int key, linkedListNode *next)
{
linkedListNode *ll = new linkedListNode;
ll->key = key;
ll->next = next;
return ll;
}
BST *HashTable::createNodeBST(int key, BST *leftChild, BST *rightChild)
{
BST *newNode = new BST;
newNode->key = key;
newNode->leftChild = leftChild;
newNode->rightChild = rightChild;
return newNode;
}
HashTable::HashTable(int bsize)
{
this->tableSize = bsize;
table = new node *[tableSize];
table2 = new node *[tableSize];
for (int i = 0; i < bsize; i++)
{
table[i] = NULL;
table2[i] = NULL;
}
}
// function to calculate hash function
unsigned int HashTable::hashFunction(int key)
{
return (key % tableSize);
}
unsigned int HashTable::hashFunctionPrime(int key)
{
return ((int)floor(key / tableSize)) % tableSize;
}
// LINKED LIST
// function to display hash table
void HashTable::printTableLL()
{
for (int i = 0; i < 100; i++)
{
cout << i << "|| ";
if (table[i] == NULL)
{
cout << "NULL" << endl;
}
else
{
linkedListNode *temp = table[i]->head;
while (temp != NULL)
{
cout << temp->key << " -> ";
temp = temp->next;
}
cout << "NULL" << endl;
}
}
}
node *HashTable::chainingLinkedListInsert(int key)
{
int index = 0;
bool dupe = false;
index = hashFunction(key);
cout << index << endl;
if (table[index] == NULL)
{
table[index] = createNode(key, NULL);
table[index]->head = createNodeLL(key, NULL);
// cout << "Inserted1";
// return table[index];
}
else if (table[index] != NULL)
{
linkedListNode *ll = createNodeLL(key, NULL);
if (table[index]->head == NULL)
{
table[index]->head = ll;
// cout << "Inserted2";
// return table[index];
}
else
{
linkedListNode *temp = table[index]->head;
while (temp->next != NULL)
{
temp = temp->next;
}
temp->next = ll;
// cout << "Inserted3";
// return table[index];
}
}
return table[index];
}
node *HashTable::chainingLinkedListInsertPrime(int key)
{
int index = 0;
bool dupe = false;
index = hashFunctionPrime(key);
if (table[index] == NULL)
{
table[index] = createNode(key, NULL);
table[index]->head = createNodeLL(key, NULL);
// cout << "Inserted1";
// return table[index];
}
else if (table[index] != NULL)
{
linkedListNode *ll = createNodeLL(key, NULL);
if (table[index]->head == NULL)
{
table[index]->head = ll;
// cout << "Inserted2";
// return table[index];
}
else
{
linkedListNode *temp = table[index]->head;
while (temp->next != NULL)
{
temp = temp->next;
}
temp->next = ll;
// cout << "Inserted3";
// return table[index];
}
}
return table[index];
}
int HashTable::chainingLinkedListSearch(int key)
{
int count = 0;
int index = hashFunction(key);
if (table[index] == NULL)
{
return -1;
}
else
{
if (table[index]->key == key)
{
// cout << "Found at head." << endl;
return count;
}
else
{
linkedListNode *temp = table[index]->head;
while (temp != NULL)
{
if (temp->key == key)
{
count++;
return count;
}
else
{
temp = temp->next;
count++;
// cout << count << endl;
}
}
}
}
return -1;
}
int HashTable::chainingLinkedListSearchPrime(int key)
{
int count = 0;
bool found = false;
int index = hashFunctionPrime(key);
if (table[index] == NULL)
{
// cout << "Null linked list. No head!" << endl;
return -1;
}
else
{
if (table[index]->head->key == key)
{
found = true;
// cout << "Found at head." << endl;
return count;
}
else
{
linkedListNode *temp = table[index]->head;
while (temp->next != NULL)
{
if (temp->next->key == key)
{
found = true;
// cout << "Found in Linked List" << endl;
count++;
return count;
}
else
{
temp = temp->next;
count++;
}
}
// cout << "Not found in Linked List" << endl;
}
}
return -1;
}
bool HashTable::chainingLinkedListDelete(int key)
{
int index = hashFunction(key);
int ind2 = chainingLinkedListSearch(key);
if (ind2 == -1)
{
cout << "Key not found, could not Delete" << endl;
return false;
}
else if (ind2 == 0)
{
linkedListNode *temp = table[index]->head;
table[index]->head = table[index]->head->next;
delete temp;
return true;
}
else
{
linkedListNode *curr = table[index]->head;
while (curr->next != NULL)
{
if (curr->next->key == key)
{
linkedListNode *temp2 = curr->next;
curr->next = temp2->next;
delete temp2;
return true;
break;
}
curr = curr->next;
}
}
return false;
}
bool HashTable::chainingLinkedListDeletePrime(int key)
{
int index = hashFunctionPrime(key);
int ind2 = chainingLinkedListSearchPrime(key);
if (ind2 == -1)
{
cout << "Key not found, could not Delete" << endl;
return false;
}
else if (ind2 == 0)
{
linkedListNode *temp = table[index]->head;
table[index]->head = table[index]->head->next;
delete temp;
return true;
}
else
{
linkedListNode *curr = table[index]->head;
while (curr->next != NULL)
{
if (curr->next->key == key)
{
linkedListNode *temp2 = curr->next;
curr->next = temp2->next;
delete temp2;
return true;
break;
}
curr = curr->next;
}
}
return false;
}
void printTreeBSTHelper(BST *node)
{
if (node)
{
printTreeBSTHelper(node->leftChild);
cout << node->key << " -> ";
printTreeBSTHelper(node->rightChild);
}
}
void HashTable::printTreeBST()
{
for (int i = 0; i < 100; i++)
{
cout << i << "|| ";
if (table[i] == NULL || table[i]->root == NULL)
{
cout << "NULL";
}
else
{
printTreeBSTHelper(table[i]->root);
}
cout << endl;
}
}
BST *chainingBSTInsertHelper(int key, BST *curr)
{
if (curr)
{
if (curr->key < key)
{
curr->rightChild = chainingBSTInsertHelper(key, curr->rightChild);
}
else if (curr->key > key)
{
curr->leftChild = chainingBSTInsertHelper(key, curr->leftChild);
}
// return curr;
}
else
{
curr = new BST;
curr->key = key;
curr->leftChild = NULL;
curr->rightChild = NULL;
// cout << "Inserted into Tree" << endl;
// curr = nn;
}
return curr;
}
node *HashTable::chainingBSTInsert(int key)
{
int index = hashFunction(key);
// cout << index << endl;
if (table[index] == NULL)
{
table[index] = createNode(key, NULL);
table[index]->root = createNodeBST(key, NULL, NULL);
// cout << "Inserted into NULL" <<endl;
}
else if (table[index] != NULL)
{
table[index]->root = chainingBSTInsertHelper(key, table[index]->root);
}
return table[index];
}
node *HashTable::chainingBSTInsertPrime(int key)
{
int index = hashFunctionPrime(key);
// cout << index << endl;
if (table[index] == NULL)
{
table[index] = createNode(key, NULL);
table[index]->root = createNodeBST(key, NULL, NULL);
// cout << "Inserted into NULL" <<endl;
}
else if (table[index] != NULL)
{
table[index]->root = chainingBSTInsertHelper(key, table[index]->root);
}
return table[index];
}
bool chainingBSTSearchHelper(BST *node, int key)
{
bool found = false;
if (node == NULL)
{
// cout << "Not Found, Empty Tree" << endl;
return found;
}
else if (node->key != key)
{
if (node->key > key)
{
chainingBSTSearchHelper(node->leftChild, key);
}
else if (node->key < key)
{
chainingBSTSearchHelper(node->rightChild, key);
}
}
else if (node->key == key)
{
// cout << "Found in Tree" << endl;
found = true;
return found;
}
return found;
}
bool HashTable::chainingBSTSearch(int key)
{
bool found = false;
int index = hashFunction(key);
if (table[index] != NULL)
{
found = chainingBSTSearchHelper(table[index]->root, key);
}
return found;
}
bool HashTable::chainingBSTSearchPrime(int key)
{
bool found = false;
int index = hashFunctionPrime(key);
if (table[index] != NULL)
{
found = chainingBSTSearchHelper(table[index]->root, key);
}
return found;
}
BST *minNode(BST *node)
{
if (node->leftChild == NULL)
{
return node;
}
return minNode(node->leftChild);
}
BST *chainingBSTDeleteHelper(BST *node, int key)
{
if (node)
{
if (node->key < key)
{
node->rightChild = chainingBSTDeleteHelper(node->rightChild, key);
}
else if (node->key > key)
{
node->leftChild = chainingBSTDeleteHelper(node->leftChild, key);
}
else
{
if (node->leftChild == NULL && node->rightChild == NULL)
{
delete node;
node = NULL;
// cout << "Deleted with no children" << endl;
}
else if (node->leftChild != NULL && node->rightChild == NULL)
{
BST *delNode = node;
node = node->leftChild;
delete delNode;
// cout << "Deleted with leftChild as replacement" << endl;
}
else if (node->leftChild == NULL && node->rightChild != NULL)
{
BST *delNode = node;
node = node->rightChild;
delete delNode;
// cout << "Deleted with rightChild as replacement" << endl;
}
else
{
BST *minN = minNode(node->rightChild);
node->key = minN->key;
delete minN;
minN = NULL;
node->rightChild = chainingBSTDeleteHelper(node->rightChild, key);
// cout << "Delete with minNode replacement" << endl;
}
}
}
return node;
}
bool HashTable::chainingBSTDelete(int key)
{
bool del = false;
int index = hashFunction(key);
if (table[index] == NULL || table[index]->root == NULL)
{
// cout << "Unable to Delete as the Tree is NULL" << endl;
}
else
{
table[index]->root = chainingBSTDeleteHelper(table[index]->root, key);
del = true;
}
return del;
}
bool HashTable::chainingBSTDeletePrime(int key)
{
bool del = false;
int index = hashFunctionPrime(key);
if (table[index] == NULL || table[index]->root == NULL)
{
// cout << "Unable to Delete as the Tree is NULL" << endl;
}
else
{
table[index]->root = chainingBSTDeleteHelper(table[index]->root, key);
del = true;
}
return del;
}
void HashTable::printProbeTable()
{
for (int i = 0; i < 100; i++)
{
cout << i << "|| ";
if (table[i] == NULL)
{
cout << "NULL" << endl;
}
else
{
cout << table[i]->key << endl;
}
}
}
int HashTable::linearProbeInsert(int key)
{
bool adds = false;
int index = hashFunction(key);
for (int i = index; i < tableSize; i++)
{
if (table[i] != NULL)
{
if (table[i]->key == key)
{
// cout << "duplicate key, cannot insert" << endl;
adds = true;
return -1;
break;
}
}
else
{
table[i] = createNode(key, table[i + 1]);
adds = true;
return 1;
break;
}
}
if (adds == false)
{
for (int j = 0; j < index; j++)
{
if (table[j] != NULL)
{
if (table[j]->key == key)
{
// cout << "duplicate key, cannot insert" << endl;
return -1;
break;
}
}
else
{
table[j] = createNode(key, table[j + 1]);
adds = true;
return 1;
break;
}
}
if (adds == false)
{
cout << "Could not add, Table is full" << endl;
}
}
return 0;
}
int HashTable::linearProbeInsertPrime(int key)
{
bool adds = false;
int index = hashFunctionPrime(key);
for (int i = index; i < tableSize; i++)
{
if (table[i] != NULL)
{
if (table[i]->key == key)
{
// cout << "duplicate key, cannot insert" << endl;
adds = true;
return -1;
break;
}
}
else
{
table[i] = createNode(key, table[i + 1]);
adds = true;
return 1;
break;
}
}
if (adds == false)
{
for (int j = 0; j < index; j++)
{
if (table[j] != NULL)
{
if (table[j]->key == key)
{
// cout << "duplicate key, cannot insert" << endl;
return -1;
break;
}
}
else
{
table[j] = createNode(key, table[j + 1]);
adds = true;
return 1;
break;
}
}
if (adds == false)
{
cout << "Could not add, Table is full" << endl;
}
}
return 0;
}
int HashTable::linearProbeSearch(int key)
{
int index = hashFunction(key);
bool found = false;
for (int i = index; i < tableSize; i++)
{
if (table[i] == NULL)
{
return -1;
}
else
{
if (table[i]->key == key)
{
found = true;
return i;
}
}
}
if (found == false)
{
for (int j = 0; j < index; j++)
{
if (table[j] == NULL)
{
return -1;
}
else
{
if (table[j]->key == key)
{
found = true;
return j;
}
}
}
}
return -1;
}
int HashTable::linearProbeSearchPrime(int key)
{
int index = hashFunctionPrime(key);
bool found = false;
for (int i = index; i < tableSize; i++)
{
if (table[i] == NULL)
{
return -1;
}
else
{
if (table[i]->key == key)
{
found = true;
return i;
}
}
}
if (found == false)
{
for (int j = 0; j < index; j++)
{
if (table[j] == NULL)
{
return -1;
}
else
{
if (table[j]->key == key)
{
found = true;
return j;
}
}
}
}
return -1;
}
bool HashTable::linearProbeDelete(int key)
{
int index = hashFunction(key);
bool deld = false;
int ind2 = linearProbeSearch(key);
if (ind2 != -1)
{
table[ind2] = NULL;
deld = true;
}
else
{
cout << "Key not found, could not delete" << endl;
}
return deld;
}
bool HashTable::linearProbeDeletePrime(int key)
{
int index = hashFunctionPrime(key);
bool deld = false;
int ind2 = linearProbeSearchPrime(key);
if (ind2 != -1)
{
table[ind2] = NULL;
deld = true;
}
else
{
cout << "Key not found, could not delete" << endl;
}
return deld;
}
void HashTable::printCuckooTables()
{
for (int i = 0; i < 100; i++)
{
cout << i << "|| ";
if (table[i] == NULL && table2[i] == NULL)
{
cout << "NULL -- " << " NULL" << endl;
}
else if (table[i] == NULL && table2[i] != NULL)
{
cout << "NULL -- " << table2[i]->key << endl;
}
else if (table[i] != NULL && table2[i] == NULL)
{
cout << table[i]->key << " -- NULL" << endl;
}
else
{
cout << table[i]->key << " -- " << table2[i]->key << endl;
}
}
}
int HashTable::cuckooHashingSearch(int key)
{
int index1 = hashFunction(key);
int index2 = hashFunctionPrime(key);
int found = 0;
if (table[index1] != NULL)
{
if (table[index1]->key == key)
{
found = 1;
// cout << "Key found in first table" << endl;
return found;
}
else
{
if (table2[index2] != NULL)
{
if (table2[index2]->key == key)
{
found = 2;
// cout << "Key found in second table" << endl;
return found;
}
else
{
// cout << "Key not found in either table" << endl;
}
}
else
{
// cout << "Key not found " << endl;
}
}
}
else
{
if (table2[index2] != NULL)
{
if (table2[index2]->key == key)
{
// cout << "Found in second table, first empty" << endl;
found = 2;
return found;
}
else
{
// cout << "Not found in second table, first empty" << endl;
}
}
else
{
// cout << "Both table empty at this index" << endl;
}
}
return found;
}
bool HashTable::cuckooHashingDelete(int key)
{
int index1 = hashFunction(key);
int index2 = hashFunctionPrime(key);
bool deld = false;
int exists = cuckooHashingSearch(key);
if (exists == 0)
{
cout << "Key not found, could not delete" << endl;
}
else if (exists == 1)
{
table[index1]->key = -1;
deld = true;
}
else if (exists == 2)
{
table2[index2]->key = -1;
deld = true;
}
return deld;
}
int HashTable::cuckooHashingInsert(int key)
{
int miniCount = 0;
int count = 0;
int index1 = hashFunction(key);
int index2 = hashFunctionPrime(key);
int temp = -1;
int tab = -1;
// cout << index1 << " " << index2 << endl;
while (table[index1] != NULL && table2[index2] != NULL)
{
if (miniCount == tableSize)
{
cout << "Both tables full... Resizing" << endl;
count++;
tableSize++;
}
miniCount++;
index1 = hashFunction(key);
index2 = hashFunctionPrime(key);
if (tab == -1)
{
temp = table[index1]->key;
table[index1]->key = key;
key = temp;
tab = 1;
break;
}
else if (tab == 1)
{
temp = table2[index2]->key;
table2[index2]->key = key;
key = temp;
tab = 2;
break;
}
else if (tab == 2)
{
temp = table[index1]->key;
table[index1]->key = key;
key = temp;
tab = 1;
}
}
if (table[index1] == NULL)
{
table[index1] = createNode(key, table[index1 + 1]);
// cout << "Inserted into first table" << endl;
}
else if (table2[index2] == NULL)
{
table2[index2] = createNode(key, table[index2 + 1]);
// cout << "Inserted into second table" << endl;
}
return count;
}