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Description
Option 1
- when the time is rewinded a clone is created that would repeat all steps until the rewind started
Option 2
- two controlled objects (balls) for which the time goes in opposite directions (the time flow changes direction when switching between the objects)
- the goal is to swap the objects (starting position of each ball attracts the other ball)
- when the balls collide, inactive ball stops going backwards in time
- the game start with the bird-eye level view, to start the level player should select one of the controllable objects (1/2 or <-/->)
- the player only controls those two objects (actionable objects are activated with one of the controlled objects)
- there is a time limit in each direction that can be replenished with a time capsule. Level is failed if the time runs out
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